Recently, Spartan started collecting detailed data about a player’s fight, which was so far used to judge whether a player’s combat is legitimate and temporarily exempt them from the KillAura check to eliminate false positives and save performance. In this update, I’ve implemented a new KillAura detection named fight-analysis, which will compare a player’s data against all other player’s “valid” data, and will most definitely easily find obvious combat hackers after just a few fights without need for many of the other combat detections to kick in.
Logs:
The IrregularMovements check will no longer check bedrock players for climbing due to severe false positives.
Corrected several IrregularMovements up-climb vine false positives.
Noticeably improved the Vehicles compatibility with better & more universal methods.
Updated the developer API on the github website and maven repository.
Fight information will no longer be logged into the console but remain cached and logged in Spartan logs.
Made the hacker identification less lenient and more proper to avoid low violation false positives.
Noticeably improved the command list with less commands and trivial documentation.
The Spartan tempban command will remain executable but it has now been combined with the ban command.
Potentially corrected several KillAura hit-distance many entities false positives.
Extended the Suspicions Notifications feature with periodical instead of only-join notifications.
Corrected several IrregularMovements fly bypasses.
Partly rewritten the Violation Divisor handler to decrease notification spam.
Corrected a bug where the False Positives notification would spam itself.
Added the ability to bypass a player via the bypass command.
Noticeably improved the Player Fight object with more accurate methods & results.
Noticeably improved the Player Combat object with more decimal methods.
Noticeably improved the Search Engine handler with more comparison methods.
Corrected a bug in the Search Engine handler that would return incorrect results about problematic detections.
Corrected a bug in the Search Engine handler that prevented several problematic detections from disabling.
Corrected some IrregularMovements levitation false positives caused by the potion effect wearing off.
Implemented a new KillAura detection named fight-analysis based on the Search Engine handler.
Slightly improved the KillAura check with better verbose information.
Greatly improved the MorePackets check by modifying some lag calculations to help with false positives.
Corrected several IrregularMovements incompatible plugin/feature false positives.
Corrected a few IrregularMovements ladder/vine ground-up false positives.