This update is dedicated to the Cloud feature. Server upgrades have taken place, server codes have been better optimised, and local codes were further organised to bring more reliable results. Thanks to everyone who has purchased Syn and has allowed this feature to stay fast, reliable, innovative and most importantly free.
Logs:
Cloud punished players will now have their information updated when they join a server running Spartan.
Optimisations made in the Cloud feature will allow more players to be analysed and punished via the Cloud.
Noticeably improved the Syn verification system with removal of unused methods.
Noticeably improved the Cloud feature with new useful methods & better use of existing ones.
Updated Spartan’s plugin.yml file with more universal information.
Slightly improved the Piracy system to be on par with some changes.
Noticeably improved the Bouncing Blocks handler with block placing tracking.
Noticeably improved the SQL feature with implementation for drivers.
Potentially corrected some IrregularMovements step vehicle enter/exit false positives.
Corrected a Daily Progress Syn feature null-pointer console error.
Corrected a few NoSwing & Criticals false positives caused by the ProjectKorra plugin compatibility.
Corrected a few ImpossibleActions scaffold semi-solid against block false positives.
Corrected several FastBreak delay nylium & sponge block false positives.
Corrected a Cloud feature issue where the Syn verification would run after the IP Limitations.