In this update I initially spent a good amount of time reorganising my classes, which ultimately let me to find many bugs and improve many handlers, features & detections.
Logs:
Corrected a small NoFall partial bypass caused by recent changes.
Corrected a compatibility.yml option name.
Slightly improved the Block utilities.
Slightly improved the IrregularMovements check.
Greatly improved the Ground utilities.
Potentially corrected a Fly stable daylight-detector false positive.
Potentially corrected a Fly neutral daylight-detector false positive.
Slightly optimized the Speed check.
Slightly optimized the KillAura check.
Drastically improved the KillAura check.
Brought back the functionality of the Killaura overall detection.
Reorganized the Killaura detection names and checks.yml accordingly.
Improved the verbose information of the Killaura check.
Slightly optimized the False-Positive-Detection feature.
Slightly optimized the Cloud feature.
Slightly improved the mcMMO compatibility.
Drastically improved the Mining notifications.
Corrected the functionality of the Killaura comparison detection.
Drastically improved the Spartan-Player multi-threaded object.
Drastically improved the Spartan-Location multi-threaded object.
Implemented automatic compatibility for a plugin named OldCombatMechanics.
Corrected a Velocity infinite-double false positive.
Corrected a bypass permission bug in the Permission system.
Corrected a BoatMove separated ice-block false positive.
Potentially corrected an IrregularMovements climbing(illegal) separated-ladder false positive.
Greatly improved the Floor protection.
Corrected several Speed limit Elytra false positives.
Corrected a NoFall bypass caused by the floor protection.
Potentially corrected an IrregularMovements bouncing-blocks(calculated) false positive.