I received several reports that claimed several movement checks to not be working correctly or partially being disabled. This was caused by a leniency bug in the False-Positive-Detection feature. This update hopefully fixes the issue, and if not a hotfix update will be released.
Logs:
Corrected a Jesus dolphin's-grace false positive.
Corrected a BoatMove blue & frost ice false positive.
Improved the Search-Engine's hacker identification handlers.
Made the False-Positive-Detection feature less lenient.
Possibly corrected many Exploits ascension false positives.
Added 2 materials to the Block utilities' library.
Possibly corrected several Clip inside-movement false positives.
Made the Performance-Optimizer feature enable only after 20 players.
Improved the text syntax of the MySQL logs.
Improved the Player utilities with new methods.
Corrected several Speed elytra false positives.
Heavily improved the Elytra identification handlers.
Heavily improved the Swimming identification handlers.
Corrected several NoFall ratio false positives.
Corrected all NoFall invulnerable-player false positives.
Corrected a Clip inside-movement building false positive.
Added support for the NoSlowdown check in the False-Positive-Detection feature.
Corrected a HitReach mcMMO false positive.
Implemented plugin support for mcMMO-Overhaul.
Possibly corrected several EntityMove step false positives.