Hey everyone!
This update primarily features on fixing a couple of bugs residing in Space and adding some of the suggestions from the community.
Changelog (
If you're going to skip reading everything, just read the red at the bottom):
- Added the Tesseract, an infinite power/oxygen source block (only available using /space cheat)
- Optifine support on armour textures so the Voyager series suits do not replace all golden armour pieces.
- Further optimised energy and electricity
- Change resource pack version to the latest format
- The suit fabricator now displays the correct requirements for the item being created
- Fixed rocket duplication bug when armour stand physics are altered by a few other plugins
- Prevented placing of oxygen masks
- Prevented placing of fuel cells
- Retextured back icon in GUI's from a barrier block to a back arrow.
- Fixed airlock doors occasionally moving down 1 block, destroying themselves
- Changed the wire material to a red-stained glass pane to allow for easier placement (Vertically, stacked and on roofs)
- Breaking machines using wrench now drops machine without losing all of the energy and oxygen stored within
- Added a model for the charging station, so it no longer is a block-based structure
- Fixed rockets allowing permanent flight if you placed two and got in one, then out, then immediately and into the other
- Patched /astronauts displaying users on the wrong planets.
Please add the following to your recipes.yml:
Code (YAML):
chargingStation:
1
: aluminiumAlloyIngot
2
: aluminiumAlloyIngot
3
: aluminiumAlloyIngot
4
: wire
5
: HOPPER
6
: wire
7
: aluminiumAlloyIngot
8
: aluminiumAlloyIngot
9
: aluminiumAlloyIngot