Hey everyone!
 This update primarily features on fixing a couple of bugs residing in Space and adding some of the suggestions from the community.
 
 Changelog (
If you're going to skip reading everything, just read the red at the bottom):
 
 
 - Added the Tesseract, an infinite power/oxygen source block (only available using /space cheat)
  
 - Optifine support on armour textures so the Voyager series suits do not replace all golden armour pieces.
  
 - Further optimised energy and electricity
  
 - Change resource pack version to the latest format
  
 - The suit fabricator now displays the correct requirements for the item being created
  
 - Fixed rocket duplication bug when armour stand physics are altered by a few other plugins
  
 - Prevented placing of oxygen masks
  
 - Prevented placing of fuel cells
  
 - Retextured back icon in GUI's from a barrier block to a back arrow.
  
 - Fixed airlock doors occasionally moving down 1 block, destroying themselves
  
 - Changed the wire material to a red-stained glass pane to allow for easier placement (Vertically, stacked and on roofs)
  
 - Breaking machines using wrench now drops machine without losing all of the energy and oxygen stored within
  
 - Added a model for the charging station, so it no longer is a block-based structure
  
 - Fixed rockets allowing permanent flight if you placed two and got in one, then out, then immediately and into the other
  
 - Patched /astronauts displaying users on the wrong planets.
  
Please add the following to your recipes.yml:
 
 
 
  Code (YAML):
 
 
 
    chargingStation:
  
     1
  : aluminiumAlloyIngot
  
     2
  : aluminiumAlloyIngot
  
     3
  : aluminiumAlloyIngot
  
     4
  : wire
  
     5
  : HOPPER
  
     6
  : wire
  
     7
  : aluminiumAlloyIngot
  
     8
  : aluminiumAlloyIngot
  
     9
  : aluminiumAlloyIngot