- ✅ Fully stabilized team homes system
- Warmups, cooldowns, and permission bypasses
- Reliable persistence across reloads and restarts
- ✅ Network-aware home metadata
- Homes now store the originating server name
- Foundation for cross-server home routing
- ✅ Redis-based event architecture (optional)
- Cross-server team events (joins, leaves, kicks, renames, ownership changes)
- Cross-server invite delivery
- Cross-server presence (online/offline) awareness
- ✅ Menu system polish
- Live menu refresh when team state changes
- Correct handling of offline player skins
- Proper menu closing on kick/disband
- ✅ SQL + YAML parity improvements
- Safe autosave handling
- Snapshot-based SQL refresh logic
- ✅ Improved admin safety toggles
- ✅ Internal cleanup and architecture hardening
- ✅ Extensive config documentation and defaults cleanup
Version 1.1.0
• Added admin safety toggles for force disband, force kick, and owner transfer
• Re-inviting a player now refreshes the existing invite instead of creating duplicates
• Added MiniPlaceholders integration
• Improved team chat behavior and admin spy formatting
• Added server metadata to team homes for future proxy support
• Improved permission checks for admin actions
• General stability and internal cleanup
Version 1.0.9
• Improved invite anti-spam protections
• Better handling and cleanup of expired invites
• Improved command feedback and messaging consistency
• Internal service refactoring
Version 1.0.8
• Added safer data storage with atomic file writes
• Added automatic rolling backups for team data
• Added invite limits per player and per team
• Expanded friendly fire handling (potions, tridents, additional sources)
• Improved autosave reliability
Version 1.0.7
• Added shared team homes
• Added warmups and cooldowns for home teleports
• Added permission-based team size overrides (sorekillteams.max.<number>)
• Improved team creation validation
Version 1.0.6
• Improved friendly fire handling for projectiles
• Improved invite expiration cleanup
• Improved permission consistency
• General bug fixes and stability improvements