Skills Pro icon

Skills Pro -----

One of the essential plugins for an RPG server



Customization Update
This is a huge update and is definitely recommended.
With this update the plugin is considered a lot more advanced now.
Join the discord server for future updates.
You need to reset your config.yml, skills.yml and language file for this to work.

New:
  • Added custom GUIs finally! Comes with new default GUI designs.
  • Added "F" (switch weapons), "Q" (drop item) and "C<key>" (is a prefix for sneaking+key like CR, CL, CQ, CF) keys to combos.
  • Added customizable hologram vectors.
  • Added titles for level ups.
  • Added armor weights.
  • Added max-level for each skill.
  • Added JavaScript evaluator conditions for MythicMobs level margin.
  • Added required level for each ability.
  • Added more options to some abilities.
  • Added ability upgrade notifications when enough souls is gained.
  • Added skills.actionbar permission. This permission is added by default.
  • Added an option to automatically open skill selection GUI for new players.
  • Added %skills_health% %skills_max_health% placeholders. You can adjust the precision in the config.
  • Added %skills_max_energy%, %skills_energy_regen%, %skills_precise_energy% and %skills_max_precise_energy% placeholders.
  • Added help and friends command permissions by default.
  • Added an option to disable fire animation in creative. This is useful for builders.
  • Added "/skill sound" command to test sounds before setting them in config. It's better than /playsound
  • Added support for the latest MythicMobs.
  • Added Eidolon Blackhole. First skill with the most customizable options!
  • Added Eidolon Fangs.
  • Added new Priest Purification Lvl.3: Crops around will grow faster.
  • Added FireMage Meteorite.
  • Added Devourer Consume ability.
  • Added sounds to Juggernaut throw.
  • Added Juggernaut Chain Smash ability.
  • Juggernaut Heavy Strikes will now damage the players armor more.
  • Juggernaut Stone Skin ability can now have specified modifiers for all the possible protections in skills.yml
  • Juggernaut Aegis Shield will now damage the entity back for lvl 2 and knocks back if lvl 3 and under 5 healths.
  • Mage heal spell ability scaling is not completely customizable.
  • Mage Energy Flux can now go thro walls in level 3 and added range option.
  • Mage hoe chances and damages are not customizable.
  • Changed activation "cost" to "energy"
  • The time placeholders format are changed to 00:00:00 This won't be the same when timer is higher than 24hrs.


Fixed:
  • Fixed "Distribute Stats" option to work for skills with more than 2 stat types.
  • Fixed some issues related to cross-version material support.
  • Fixed "/skill user xp" adding negative XPs and not changing the level when decreasing.
  • Fixed Devourer hook hurting players.
  • Fixed holograms being set on fire.
  • Fixed BossBar colors disappearing.
  • Fixed Devourer gliders warning on disable.
  • Fixed Eidolon SpiritFire error for "light" placeholder.
  • Fixed missing command description for /skill statistics
  • Fixed an error when trying to distribute stats with no skill selected.
  • Fixed events bossbar not disappearing after the event ends.
  • Fixed /skill party accept after a party is disbanded.
  • Fixed Priest Passive ability keeping players flying ability after the ability is disabled.
  • Fixed main scalings not supporting placeholders.
  • Fixed some placeholders not loading for some messages.
  • Fixed Devourer Gliders.
  • Fixed Devourer Blink for 1.12
  • Fixed "/skill user improve" command incorrectly limiting ability levels.
  • Fixed Mage Reflect ability accidentally dealing damage to the mage...
  • Fixed reload support for stats and energy from config.
  • Fixed bonus placeholders.
  • Fixed Boss Bars in disabled worlds.
  • Fixed bonuses data serialization.
  • Fixed bonuses placeholders.
  • Fixed bonuses messages for /skills info.
  • Fixed Priest Asclepius confusing friendly players with WorldGuard region protection.
  • Fixed spelling error `charging` for Vampire blood energy type and changed default to AUTO_REVERSE.
  • For 1.12 servers having issues with BossBar. There's a weird workaround that you can install PlaceholderAPI to fix the colors.

Others:
  • Language file cleanup. Removed all the GUI stuff and moved actionbar properties to config.yml
  • Removed cost equation from passive abilities.
  • Removed unused messages from language file.
  • Removed unused scalings from skills.yml
  • API changes.
  • Performance Improvements.
----------, Apr 3, 2020
Resource Information
Author:
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Total Downloads: 1,186
First Release: Jul 6, 2015
Last Update: Dec 4, 2024
Category: ---------------
All-Time Rating:
75 ratings
Find more info at github.com...
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