- Add more projectiles and now is able to customize the speed
- Improved durability settings
- Remove trove and code clean up
- minimum damage and new power commandhit
A special note:
We, the NyaaCat community, maintaining our own server and using this plugin. We've found it's good but not enough. While it comes with simple commands and a bunch of feature sets, it's still a heavy and complex system and many hard-coded powers.
As a server-side plugin that never require client mod to play, all the features included in this plugin are vanilla features invoked in a flow. Though it has many aspects that can be customized, the power itself, is a hard-coded program logic.
We come to the conclusion. We are now exploring the possibilities combining vanilla features, commands, event triggers and programmatic logic powered by real JavaScript language. Personally I can't imagine more an item maker can do beyond this - a generic tool that simply exposes minecraft features and provide
you with event handler and logic functions.
Customize an item, handle the event, implement any logic, by yourself. Literally, you will take control of everything. Thus, you have an item maker that enables everything you can do in minecraft, no more 'developer please add this power' issues - you will write your own power just like you dreamt of.
Okay, will this be in RPGitems?
No. RPGitems chosen its way of item customization. It fulfills the demand of many server owners to customize an item, add predefined powers then the item is ready to use & distribute. Simple and work out of box, good for most servers. Though we do tried to add JavaScript engine to RPGitem, it will continue on this way to update with new versions of spigot and maintain the compatibility of previous data. So don't worry about updating RPGitems (But do remember to make a backup before every update).
We will start a new plugin for this idea. It may not be published on Spigot as it's not considered to fit the massive just like our other on-production plugins. However if you do interested, you may find the source code (at early stage) on our GitHub org page.
This message is only for those who's at our point, familiar with some script languages and is looking for an item maker that exposes lower level of minecraft (so that much higher possibilities).