+ Added pause, resume, structures, and tasks commands
+ Added preload_chunks option to structure spawners and cube fill condition
+ Added constrained gaussian distribution
* ResourceSpawner will now attempt to finish all active tasks before disabling
* Fixed task handler being set too late on spawned structures
+ Added /resourcespawner command
+ Added rotation field to structure spawn providers
+ Added some more debug information to UUID and Name world providers (lists names/uuids of all worlds)
* Fixed decay trigger conditions not being checked
* Fixed name/uuid world providers not working correctly
* Fixed world providers crashing if no valid worlds were found
* Fixed integer overflow in some location providers' default height calculations