- added the option in the config to change the Health Upgrade item to whatever you like! Set it to a Diamond or a Nether Star or a piece of dirt! The Health Upgrade item is now mostly customisable for you
- added a players.yml file that saves and loads the player's health when they log in and out (fixing a bug that sets player's health to 20 when logging in if their health has been set to above 20 using this plugin).
- added a "reset-hp-default-amount" option in the config so you can now change the reset command's default value to whatever you like!
- added that the health returns back to 20 when the reset commannd is run.
- added a “omihealth.maxhp.20” permission node so you can set the max. amount of health a player can gain to 20.
- added a “omihealth.maxhp.40” permission node so you can set the max. amount of health a player can gain to 40.
- added a “omihealth.maxhp.60” permission node so you can set the max.amount of health a player can gain to 60.
- added a “already-max-hp-message” in the config so you can change the message that shows when the player tries to use a Health Upgrade and they are already the maximum amount of health for their permission node.