- added that the health returns back to 20 when the reset commannd is run.
- added a “omihealth.maxhp.20” permission node so you can set the max. amount of health a player can gain to 20.
- added a “omihealth.maxhp.40” permission node so you can set the max. amount of health a player can gain to 40.
- added a “omihealth.maxhp.60” permission node so you can set the max.amount of health a player can gain to 60.
- added a “already-max-hp-message” in the config so you can change the message that shows when the player tries to use a Health Upgrade and they are already the maximum amount of health for their permission node.