* Changed onDisable process to make sure all data gets saved even on mysql
* Fixed Detective bow glitches away on startup
* Fixed gold removing and therefore not working mystery cauldrons and prayers on newer mc versions
* Fixed prayer grants new gold after usage
If you installed the plugin first time with the last version and had issues make sure to reset your language.yml by removing it and generating it with this version.
If you getting issue because of kits, make sure to remove the kit parts of the config.yml or disable Kits in config.yml (you can see the wiki for the default config.yml file)
* Added playernames to FileStats
* Saving users mysql stats before server shutdown on game end
* Fixed FoodLose Workage
* Fixed LanguageMigrator file version fetching
* Fixed Java Heap Space issue when getProgressBar division zero
* Changed Round chances are now full numbers (no ,xx)
Changelog:
* Updated to minigamesbox 1.3.6
* Fixed IAE Cannot measure distance between worlds if players are in different worlds
* Fixed NPE on Setup MaterialLocationItem / Multi Handleritem RIGHT_CLICK_AIR
* Fixed arena starting
* Removed legacy particles on newer version to prevent IllegalArgumentException because no class found of modern material
* Moved Plugin-Chat-Format to Chat.Format in config.yml
* Adjusted rewards are now by default disabled
* Added more debug messages
* Fixed startup/join issues in console
* Added new command /mma locale <locale> to set your locale
* Fixed GameProfile API 1.20 change
* Fixed none kits related plugins issues
Recommend: Handle this update as a server cleanup day... Make sure to not update our plugin, handle it as it would be a new installation of the plugin. Do backups and setup your arenas again. The wiki got updated. Enjoy! If you need help make sure to contact us on discord directly!
Warning: Its now required to use atleast Java17, if you want to use a java 8 version join our discord at
https://discord.plugily.xyz. We will see how much its used nowadays and may get rid of it soon
DevLog/Changelog: * Fixed NoSuchElementException when iterating through players in gold locations but there is no player available. * Fixed issue when there was no murderer in game and it caused to not choose another one. * Fix when arena selector GUI does not opened * Fixed NPE on ArrowEvents and other version improvements
DevLog/Changelog: * Fixed Last words & trails for non op players * Fixed particle issues * Fixed invisible bug for spectators that joined while ingame * Fixed trail particle are random even on bow shoot * Changed config.yml Item values of states and added all states * Added trails blacklist
DevLog/Changelog: * Added modifiable arena state names to language * Added configurable map selector items * Added legacy support * Added support for multiple last words that will randomize * Added a lot of new Trails (Should support every particle name that is supported since 1.8) * Added TeleportArgument (/mma tp) * Added new RewardType scoreboard_remove * Changed trails will now randomize if you got perms for more than one * Cached armor stands will be removed after block break if type is matches * Now special block holograms will get removed after game stop, after game start, it will show again * Fixed CME error when removing special blocks
DevLog/Changelog: * Fix stack trace array length is 0 when trying to send exception to service * Updated commonsbox to fix actionbar problems * Fixed spectators can not see each other after joining game while being ingame
DevLog/Changelog: * Fixed mm items are not removed if inventory manager is enabled and the server is stopping * Fixed 2nd last char of name gets removed if only one murderer
DevLog/Changelog: * Fix NPE for armor stand hologram location is null * Fixed issue when sign instances section not found in file * Fixed arena join permission * Added 1.11+ compatibility * Added murderer and detective shuffler to avoid the same characters when you are only playing with the same people * Added option to disable death message completely
DevLog/Changelog: * Rewritten scoreboardlib (fixed flickering and color matching) -> 122 chars for 1.14 up and 48 for lower versions * Fixed issue that murderer is not removed from alive list if there are only 2 players left * Fixed player teleport on void death while in lobby stage >>> b2 * Attempt to fix scoreboard problems >>> b1 * Fix NoSuchMethodError when CommandSender#spigot does not exists on 1.11 * Updated ScoreboardLib to fix problems with color matching * Now spectators will not launch fireworks once game stopped
DevLog/Changelog: * Added particle effect to gold spawn locations to show where gold will spawn
* Added death/spectator roles therefore users will not get rewards if they are spectator
* Added rainbow beds
DevLog/Changelog: * Fixed armorstands are not correctly displayed * Fixed dead body heads * Fixed locales not working * Fixed heads * Fixed sign loading * Fixed sign after arena validation * Fixed new arena is not proper registered * Fixed scoreboard friendly fire caused players visible * Fixed arrows can damage entities outside the game * Changed disabled arrow bouncing
Changelog from 1.6.5 * Added special blocks remove command /mma removeblock * Fixed hologram spawn item height (bow) * Fixed the bow item got not removed on some cases * Another fix for cauldron click event * Fixed locations of special blocks on setup menu * Optimized special block click performance * Fixed stacked armorstands * Fixed players will die under water
DevLog/Changelog: * Added special blocks remove command /mma removeblock
* Fixed hologram spawn item height (bow)
* Fixed the bow item got not removed on some cases
* Another fix for cauldron click event
* Fixed locations of special blocks on setup menu
* Optimized special block click performance
* Fixed stacked armorstands
* Fixed players will die under water
DevLog/Changelog:
* Updated locales to the latest version
* Added the possibility to disable the innocent locator on config.yml
* Added the possibility to change messages of locales on language.yml
* Fixed adding cauldrons to the arena
* Fixed skull problems
* Removed HolographicDisplays dependency
* %murdermystery_{arena id}:{data}% where data types are:
* players - amount of players in arena
* max_players - max players in arena
* state - current state raw enum name eg. STARTING
* state_pretty - prettified name of enum eg. Waiting (instead WAITING_FOR_PLAYERS)
* mapname - name of arena map
All projects including Village Defense, BuildBattle, Murder Mystery, Piñata and PiggyBanks are now managed by Tigerkatze (Tigerpanzer_02). There will be no other changes. Everything stays the same. Many have already noticed that I am the one who has been working on the projects for some time. By transferring to my account, I can now react faster to problems. Updates can now be made easier.