# What percentage of newly generated game items should be FOUR, instead of TWO?
generate_new_block_four_percent: 40
# Messages sent to players
msg_top_ten: "&6--- Top 10 2048 Scores ---"
msg_top_self: "&6Your Position: %s"
msg_no_perms: "&cNo permission."
msg_not_player: "&cOnly players can run this command!"
msg_reloaded: "&aReloaded MC2048 config!"
msg_parsing_error: "&cError parsing the %s value in the config file!"
msg_game_started: "&aGame started, good luck!"
msg_invalid_move: "" # "&cInvalid move!"
msg_undid_last_move: "&aUndid last move!"
msg_attempt_protection: "&7Game wasn't saved because you didn't do anything!"
msg_game_over: "&4Game over!"
title_game_over: "&4Game over!"
title_game_over_sub: "Score: %s | Playtime: %s"
# Help GUI
player_item_lore_current_score: "&7Current Score: &f%s"
player_item_lore_current_playtime: "&7Current Gametime: &f%s"
help_gui_title: "&l2048: &r&8Menu"
help_gui_filler_material: WHITE_STAINED_GLASS_PANE
help_gui_filler_material_cmd: 1000
help_gui_legend_item_name_prefix: "&bPoints: &f"
start_button_material: TOTEM_OF_UNDYING
start_button_material_cmd: 1000
start_button_name: "&6Start Game"
start_button_lore_1: "&7Click to start a new 2048 game"
start_button_lore_2: ""
high_score_item_name: "&eHigh Scores"
high_score_item_material: PAPER
high_score_item_material_cmd: 1000
high_score_item_lore_format: "&7%s"
info_item_name: "&e2048 Guide"
info_item_material: BOOK
info_item_material_cmd: 1000
info_item_lore_1: "&fThis is a game where you match numbers."
info_item_lore_2: "&7- If you put two of the same items together, they combine!"
info_item_lore_3: "&7- Keep combining items to make the biggest one you can."
info_item_lore_4: "&7- Once the board fills up and you run out of moves, the game ends!"
info_item_lore_5: ""