%marriage_status% -> return "true" or "false", depending on if the players is married or not
%adoptionAsParent_firstChild_status% -> return "true" or "false", depending on if the player has a first child or not
%adoptionAsParent_secondChild_status% -> return "true" or "false", depending on if the player has a second child or not
%adoptionAsChild_status% -> return "true" or "false", depending on if the player is adopted or not
%siblinghood_status% -> return "true" or "false", depending on if the player has a sibling or not
%marriage_color% -> return the hexcolor
%adoptionAsParent_firstChild_color% -> return the hexcolor
%adoptionAsParent_secondChild_color% -> return the hexcolor
%adoptionAsChild_color% -> return the hexcolor
%siblinghood_color% -> return the hexcolor
/priest marry -> setup the Marriage of two players as a priest (/marry still works)
/priest adopt -> setup Adoption of two player as a priest (/adopt priest works as well)
/priest sibling -> setup a siblinghood as a priest (/siblin priest works as well)
/priest stats -> show your stats as a priest
/family create <name> <uuid> -> create players in the database
/adopt list -> Show a list of all adoptions
/sibling list -> Show a list of all siblinghoods
/adopt emoji -> change the color of the emoji in the adopt list or placeholders (you have to be the child in the adoption)
/sibling emoji -> change the color of the emoji in the sibling list or placeholders (you have to be the child in the adoption)
You need to put a "lunaticfamily_" in front, for example "%lunaticfamily_player%".
%player% -> name of the player
%marriage_emoji% -> depending if the player is married, it returns a colored or not colored heart (color can be specified with /marry emoji <color>)
%marriage_emoji_status% -> returns a colored heart, depending if the player is married or not
%marriage_partner% -> the name of the partner
%marriage_priest% -> the name of the priest, if there is one
%marriage_date% -> date of marriage
%adoptionAsParent_firstChild_emoji% -> returns a colored heart, depending if the player has a child
%adoptionAsParent_firstChild_emoji_status% -> depending if the player has a child, it returns a colored or not colored emoji (color can be specified by the child with /adopt emoji <color>)
%adoptionAsParent_firstChild_child% -> the name of the child
%adoptionAsParent_firstChild_priest% -> the name of the priest, if there is one
%adoptionAsParent_firstChild_date% -> date of adoption
%adoptionAsParent_secondChild_emoji% -> returns a colored heart, depending if the player has a second child
%adoptionAsParent_secondChild_emoji_status% -> depending if the player has a second child, it returns a colored or not colored emoji (color can be specified by the child with /adopt emoji <color>)
%adoptionAsParent_secondChild_child% -> the name of the child
%adoptionAsParent_secondChild_priest% -> the name of the priest, if there is one
%adoptionAsParent_secondChild_date% -> date of adoption
%adoptionAsChild_emoji% -> returns a colored heart, depending if the player is adopted or not
%adoptionAsChild_emoji_status% -> depending if the player is adopted, it returns a colored or not colored emoji (color can be specified with /adopt emoji <color>)
%adoptionAsChild_child% -> the name of the child
%adoptionAsChild_priest% -> the name of the priest, if there is one
%adoptionAsChild_date% -> date of adoption
Non player related placeholders:
%marriages_count% -> total amount of active marriages
%adoptions_count% -> total amount of adopted players
%siblinghoods_count% -> total amount of siblinghoods
%marriages_<index>_player1% -> name of first player
%marriages_<index>_player2% -> name of second player
%marriages_<index>_emoji% -> colored emoji of this marriage
%marriages_<index>_priest% -> priest of marriage, if there is one
%marriages_<index>_date% -> date of marriage
%siblinghoods_<index>_player1% -> name of first player
%siblinghoods_<index>_player2% -> name of second player
%siblinghoods_<index>_emoji% -> colored emoji of this siblinghood
%siblinghoods_<index>_priest% -> priest of siblinghood, if there is one
%siblinghoods_<index>_date% -> date of siblinghood
%adoptions_<index>_parent% -> name of parent
%adoptions_<index>_child% -> name of child
%adoptions_<index>_emoji% -> colored emoji of this adoption
%adoptions_<index>_priest% -> priest of adoption, if there is one
%adoptions_<index>_date% -> date of adoption
As I am all coding this all alone, I'm not able to test all features as accurate as I want to. Therefore, there might be some bugs and I appreciate every bug report.
If you use CrazyAdvanceAPI, you may need to wait for an update of the API. In the meantime, you can disable it in the config until the API is updated and then reenable it.