Level Progression icon

Level Progression -----

Divide the game in classes and progress



Version 1.3.0
Classes Changes

Soldier:
-Attacking with a sword on your secondary hand will now grant you some absorption, effects and additional damage if you hit with another sword (only if your attack cooldown is down).
-Removed old mechanic of automatically swaping swords
-Added new mechanic: now right-clicking with two swords will swap hands
-Now abilities activate with the designed key for swapping hands.
-Abilities have higher cooldown but are more powerful.
-Balance changes and removal of "True Damage" mechanic
-Bug fixes related to durability of the swords.

Shieldman:
-Internal changes on the "protecting" mechanic. It will now display less variety of messages.
-Protected and Defensor entities will now display a bar in the scoreboard, showing they're protecting/protected.
-A cooldown was added to avoid spamming.

Lumberjack:
-Lumberjack abilities have lowered damage and higher cooldowns.
-Added a mechanic: the less health the lumberjack has, the more damage it'll deal. The rate is linear and up to a max of 1.5 times original damage.


Tridentman:
-Added a mechanic: the higher the level, the higher the damage, up to a maximun of 13. During storms it deals porcentual damaged based on enemy's current health.
-Bug correction related to golden and lapis lazuli abilities.

-Fixed abilities that placed wather in the nether.

Archer:
-Added a mechanic: now the arrow deals more damage the further away the enemy is. The rate is cuadratic and up to a max of 1.5 times original damage.
-Added a new coal ability.
-Fixed bug in wich arrows could fire their ability more than once.

Miner:
-Fixed bug related to miner's helmet (a boss' drop). Now the helmet won't place torches that are stored in your hotbar or off hand.

Adventurer:
-Rework of "permanent spawn" ability. It now works like an alternative spawn once your bed spawn is broke.
-Added a mechanic: There's a small chance a level 200 adventurer will dodge a physical attack.

Command Changes
-Removed lvlMax, xpMultiplier and language commands.
-Changed description for existing commands.
-Now /menulvl can be used without any op permision.
-Improved /setlevel, /getlevel, /startprogression sintaxis and commands.

Bosses Changes
-Fixed bug in wich boss would not spawn with corresponding health. Due to Minecraft limitations, it will now spawn ass many bosses as required to reach the necessary health.
-Fixed bug in wich special drop's would not be in the intended ammount.
-Balance changes.

Gui Changes
-Fixed and shortened item descriptions so they can fit the screen.
-Fixed format related bugs.
-All abilities unlocked will now also display the level in wich were unlocked inside the abilities gui.
-Added an option to hide levels inside the main gui.

Configuration Changes
-Added two new configurations related to the rewarded AbilityXP when killing a player.
-Language files are now updated every time the plugin starts, so it won't be necessary to delete past-version language files for changes to take place.
-Changed plugin and commands descriptions.
-Fixed bug in wich message displayed when the entrance to the end was denied didn't show the intended level.
-Fixed bug in wich end restriction would not work if end's wold folder name was changed.
----------, Jul 7, 2022
Resource Information
Author:
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Total Downloads: 966
First Release: Jan 10, 2022
Last Update: Jul 11, 2022
Category: ---------------
All-Time Rating:
3 ratings
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