Added initial support for 1.21.5
Fixed rare false positives with SpiderA and FlyC when climbing
This update fixes the last known console errors. Please report anymore from this version on to my Discord
Fixed longstanding ConcurrentModificationException error in console.
Fixed longstanding PongRecieveEvent NullPointerException error in console.
This update fixes various console errors
Multiple fixes to SpeedB
Temporarily disabled HitboxA due to false positives. Will be rewriting it.
Fixed false positive with FlyC when climbing vines
Complete rewrite of internal Transaction system and Entity tracker. Should increase reliability of checks that depend on them.
SpeedA and SpeedB now properly account for Attribute data
Fixed bypass with slimeblocks
Implemented Experimental check BlinkA
Multiple other edgecase fixes I forgot to write down.
Reworked a lot of internal logic for more precise tracking of data. Should improve checks and fix some console errors.
Fixed TimerA and TimerB not working properly. They now properly work.
Implemented experimental check AutoEatA
Fixed a false positive with BadPacketsO from clicking on blocks with an empty hand
Added HitboxA - A detection for clients that expand an entities hitbox for easier pvp
Added AimF - Heuristics based Aim Assist detection
Fixed very minor edge cases with BlockHitA
Added new experimental check BlockHitA. Detect if players are hitting entities that are behind blocks. Useful for hitting entites through cobwebs, killaura hitting entities behind walls, etc.
Added KnockbackA
Fixed a false positive with SpeedC while climbing.
Fixed issues with NoSlowE, StrafeA, FlyC, FlyD, and JesusB. Thanks to everyone for helping find those issues.
Implemented experimental check SpeedC
Fixed false positive with BadPacketsN and BadPacketsS
Fixed SpeedB MethodNotFoundException on older game versions
Fixed multiple false positives related to landing with an Elytra.
Fixed an issue with fireworks and elytras
Other fixes I forgot to write down
Implemented a command for testing if the Discord Webhooks are functional
Made Violation Reset message configurable
Fixed false positive with NoSlowE when a player is allowed to fly
Fixed false positives with GroundSpoofA and FlyC
Fix a NullPointerException being printed to console
Added a configuration to disable all punishments
Implemented KillAuraE, a heuristics based rotation check
Fixed false positive with BadPacketsO
Fixed spam debug message
+ScaffoldA
Fixes:
Fixed false positives with TimerA
Fixed BadPacketsO not working properly
Fixed SpeedB false positives when respawning
+SpeedB
+StrafeA
-KillAuraB due to false positives
Fixes:
Fixed FlyC false positive
Increased ReachB reliability, made ReachB experimental
FlyD is no longer an experimental check
Added NoFallB
Fixed issue with SpeedA not working.
Decreased leniency on FlyD to allow for faster detection
Increased NoSlowE leniency.
Fixed FlyD false positive.
Removed unused logs command.
Fix for error when hitting an entity
Fix KillAuraA false positive with non-living entities
Fix NukeA false positive.
Fixed BoatFlyB false positive.
Fixed BoatFlyC false positive.
Disabled EntityFlightA.
Fixed JesusB false positive. Fixed ElytraB false positive
+JesusB
Fixed issue with FlyC and FlyD causing edge case false positives.
Fixed false positives with Fly C and NoFall A
Removed version tags for < 1.14. Those versions need further testing before listed as supported
Fixed JesusA not working
Implemented Setbacks for movement checks.
Configurable per check, simply add
setback: true
to the movement checks that you want to have setbacks enabled for
Added support for versions 1.8.8 - 1.21
Added ElytraB check
Fixed an edge case false positive with NoSlowD
Fixed a false positive with ReachB
Added a configurable update checker.
Added ElytraFlyA
Fixed NullPointerException