fSPAWN 〣 Advanced SPAWN plugin! 〣 1.19.2 - 1.13 icon

fSPAWN 〣 Advanced SPAWN plugin! 〣 1.19.2 - 1.13 -----

Best mildly advanced plugin for SPAWN setup - standalone module of fESSENTIALS.




I'm here again, with another update.. this time nothing changed, only fixes were implemented..

  1. Last Locs Fix - So basicaly there's this bug going around with my plugin which just generates an exception into the console.. Now.. why is this such a big deal thah i had to make an update for it right now? Wel.. lets just say that every times a player joins the server, the server will lagg slightly.. so if you run like a bigger server, thats not ideal. Fixed it, will never happen again.
  2. Other Fixes - Like all of those little things that just needed to be figured out. Now they are :)

Hope there won't be any more unknown bugs.
----------, Sep 3, 2022

Well, this is a big one..
Here's what's different:

  1. fSPAWN Database Now Moved to fDATABASE - and.. what does that even mean? For starters, it's huge. Database of fspawn up to this point has been stored in it's datafolder, plugins/fSPAWN.. But now, it will automatically be moved to the new created folder plugins/fDATABASE. Now why is this such a big deal? You might ask. Well.. now any fPLUGIN can read the global database and use the data to cooperate. For example, when you switch to fESSENTIALS from using fSPAWN and other standalone modules, you'll be able to see a smooth transition without needing to do literally anything.
  2. New Database lastlocs.yml is Game-Changing - yes, i know it's not anything new on the spigot plugin market, but it's something new here. This database allows players to store their location after leaving and rejoin with the same one. Now minecraft servers were doing this all the time, why is this such a big deal? Well because now, i can modify this how i want WHILE player is OFFLINE. So you can basically move the player around with command such as /spawn <offline-player>, and when they join, they'll be teleported to the last location set by command or something else.
  3. Select EVERYONE - now while using commands such as /spawn, you can use them to teleport to spawn everyone, just like so: /spawn *. However, this will only teleport any online player. How about offline players? Wel.. I've made that a possibility as well. You can use a command like this: /spawn ** to teleport literally everyone, online or offline to the spawn. These are features that even premium plugins like CMI don't have. So i made it.
  4. Set Spawn to Offline Player's Location - now by using this next command: /setspawn you can set the spawn to a location of an offline player. Pretty much useless, but it is what it is.
  5. Too Many Small Things - just small changes that nobody cares about => i'm too lazy to write them all in here. You'll have to notice them yourself :)
  6. fAPI - not really noticable, just a small addition to the fPLUGIN system.
Hope you enjoy, i'm already working on a discord support server!
----------, Aug 30, 2022

fSPAWN 1.1.2, is really not that big of a change.

  1. /fspawn reload - A new command was added to the latest version. This command just reloads the entire configuration system of the plugin, no big deal. It can be disabled with option allow-fspawn-reload in settings.yml set to false.

  2. fspawn.reload - With new command also comes a new permission, this permission will allow a player to reload the plugin with that command. If it is of course enabled in settings.yml.
This is a small one, but I hope you'll enjoy the few changes made.
----------, Aug 25, 2022

Pretty much PANIC UPDATE.. I realized i changed the API version to 1.19, so plugin doesn't work on lower versions and also that i didn't change the version in plugin.yml do 1.1.0, but to 1.0.1, which resulted in getting a ton of false update messages.. Now it's 1.1.1.
Sry, fucked up, fixed everything..
----------, Aug 21, 2022

In this version of fSPAWN - 1.1.0 i added three major things.

1. Self Update: Plugin will now automatically update itself whenever it detects a new version available. You literally don't have to do anything, plugin will update itself and wait for the next restart / reload. When that happends, everything will be good to go. It can also be disabled in settings.yml if it's causing any issues.

2. Configuration Update: This is also very important, mostly for updates. When a new version comes out, it does have a slightly different configuration structure, like different settings.yml or messages.yml. Normally, spigot does have a system for this but tbh it's terrible and doesn't even leave any formatting or notes in config, just adds new option to the bottom of the config. This is really bad and that's why my plugins have my own config update system, which works somewhat simply but works as intended.

3. bStats: This is a very small change, but from now on you can go to the bottom of my resource to statistics and there's a bStats graph representing how many servers use this resource and how many players do play on those servers. Not very useful, but fun to have.

Hope you enjoy the new update <3
----------, Aug 21, 2022

So... This is basically this resource's first update, i added basic commands, permissions and features for the plugin to work.
Although i really plan to add a lot more features than that.
Still, i hope this plugin brings something new to the table :)
----------, Aug 19, 2022

Resource Information
Author:
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Total Downloads: 1,965
First Release: Aug 15, 2022
Last Update: Sep 3, 2022
Category: ---------------
All-Time Rating:
3 ratings
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Released: --------------------
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