With v2 comes a few new things!
Note: Version 1 configurations are NOT compatible with version 2
- Performance enhancements
- Multi-materialed walls
- Different selection method
- Inversed permission check
The biggest change here is the multi material walls, it is possible to create entire selections (buildings/mountains/etc) and have them only appear for selected groups/players.
Performance should be better than ever, switching to using multi block update packets as opposed to individual packets for each block. Bigger walls really thrive here!
Selection is slightly different,
please read the updated tutorial on how to use.
Known caveats:
- Legacy versions store grass weird, they end up faking "dead bushes", while not a really high priority, I'll look into it.
- All versions will kick players for "flying" when walking on the fake blocks (same as v1), I haven't tested with an anti-cheat but I imagine the same results will occur + additionally "rubber banding". I am investigating ways I can bypass this, and will hopefully have a solution soon.