Updated to 1.21 NOTICE: Any old config will be saved into the "old" folder. A new config will be generated, you may have to transfer some settings over from the old to the new config.
Bug Fix:
Fixed issues with hex color codes
/deathmessage ignore [target] - Ignore a certain player's death messages [deathmessage.ignore]
/deathmessage toggle-death-messages [target] - Toggles whether or not you will be shown death messages [deathmessage.toggle-death-messages]
/deathmessage blacklist [target] - Toggles weather or not the player's death messages will be sent to the server [deathmessage.blacklist]
- Fixed issue with mob names repeating or being sent prematurely
- Fixed issue with mele attacks being counted
- Changed event priorities to better mesh with other plugins
- Recoded how death messages are sent after massive issues were found in the code.
- Added support for plugins that need to see death messages after they were sent to players.
- Added in item support for when a player is killed
- Fixed issues with colors
- Fixed issue with item names
- Fixed issue with item formatting
- Reformatted how the death event is handled
- Added support for dynamic mob adding
- Created a new file for handling all death message
- Created a new event for handling when the player is killed by an entity
- Fixed logic for when the player is killed by an arrow
- Removed the variable class
- Updated the config to allow for the toggling of PAPI in the plugin