- Added support for 1.21
- Added support for KingdomsX
- Lots of bug fixes
- Minor config features
- Moving custom items to a new framework which is an external dependency (Optional)
Crumbling Cliffs - Added new disaster
Landslide/Avalanche - Completely revamped regeneration system which persists on server restart and is way faster
- Revamped
Tsunamito work much smoother and be more dangerous and also not leave water behind
- Lots of bug fixes
- New command "
/disasters entities" which allows you to view/kill/tp/list custom entity types
-
New achievements added along with new masteries - Performance upgrade for most disasters
ChristmasUpdate -Added new disaster achievements (BETA)
-Tons of bug fixes
-Added a limited-time Christmas event (Ends on 1/7)
-Revamped regeneration system (Much much faster and more reliable)
-More config options
-French language support
-Small changes to how tornados pull you
-Bug fixes
-Every disaster now has a custom death message
-Totems now work on most disasters
-Extra config features
-Added metrics
-Some bug fixes
-New options for newly generated worlds in the config
-Control what worlds custom mobs can spawn in
-Control what custom mobs drop in the config
-Chinese translations updated
-New command (/disasters config <save|swap|delete|view>) this lets you swap the current config to a previously saved config or preset. This is the beginning preparation for binding different configs to worlds.
Crawling Caves Update - A lot has been changed/added (A lot I forgot and didn't list)
- New disaster
Infested Caves - New purge mobs
- Almost all weather disasters revamped
- Other disasters revamped such as tornados
- Lots more config options
- Lots of bug fixes
- KingdomsX support
-Fixed lots of bugs
-Added config feature to make soul reapers aggressive
-Added config feature to minimize tornado block pick up range
-Added config feature to disable items from being destroyed in rifts