- Small bug fixes
- Fixed compatibility issues with the latest MC version
- Fixed hook into CoreProtect, also added a toggle for it in the main config, which is disabled by default
- Small bug fixes
- Fixed compatibility issues with the latest MC version
- Fixed hook into CoreProtect, also added a toggle for it in the main config, which is disabled by default
- Compatibility for 1.21.11
- Fix with blocks not breaking in disasters
This is a BETA release and may have major bugs; use at your own risk! Please report all bugs to the Discord.
Complete recode of the entire plugin; this is not the full update, as I have not completely recoded everything from the old version. As of now, the following disasters are included:
- Sinkholes
- Earthquakes
- Cave-Ins
- Tornados
- Water Geysers / Lava Geysers
- Supernovas
- Landslides / Avalanches
- Acid Storms
- Sand Storms
- Blizzards
- Extreme Winds
- Meteor showers
- Monsoons
- Soul Storms
- End Storms
- Purges
It is highly recommended to completely delete the DeadlyDisasters plugin folder in your server's plugins directory before running this version if you have used the old version before! This is because the way configs are handled is completely different, and they will interfere with each other.
Disaster achievements are disabled in this version. Do not worry, when the full release is ready, all prior player achievements will be automatically transferred if you
do not delete the achievements.yml file in the plugins directory. If you are interested in saving the players' current achievements' progress, save this file elsewhere.
Changelog (Too many small changes, only major ones listed here):
- Weather disasters are now localized, meaning that they do not happen across the world but rather in isolated spots
- Every disaster is revamped
- Language file available to translate directly in the plugins directory
- Much more reliable regeneration system
- New commands and command structure (Use /disasters help <command>)
- All custom entities and most custom items have been moved to the new plugin UltimateContent to keep things separate
- A few custom items tailored specifically for DeadlyDisasters remain, but require the plugin UIFramework to access
- Incredible performance improvements (Especially if you are using paper)
- Worlds are now handled by individual configs. There is no longer a worlds.yml file
- Many requested small features
- Different disaster targeting method, can now use a global world timer instead of player individual timers to control when disasters happen
- Many more config features
- Very well-documented config files to help fully guide you through configuring the plugin exactly how you want it, starting in the main config.yml file!
This is just a small patch for 1.16 users and below to use the plugin. This is not the major upcoming update!
- Fixed other plugins breaking from damage events with DD
- Fixed version issue with 1.14
- Fixed problems with geysers starting
- Fixed issue with tunneller command name auto-fill
- Fixed compatibility issues with versions 1.20 - 1.20.3
- Added new list for debris to supernova section
- Fixed bug with supernova damage not correctly issuing damage type
- Fixed bug with easter bunny spawning unlimited chickens
- Fixed async error with infested caves spamming console
- Fixed error with regen sometimes not saving
- Fixed problem with Christmas related content having null for names
- Minor bug fixes
- Fixed blizzards not working with yeti blessing enchant
- Added blacklist for mob types to the config
- Added regen blacklist for block types to the config
- Added support for 1.21
- Added support for KingdomsX
- Lots of bug fixes
- Minor config features
- Moving custom items to a new framework which is an external dependency (Optional)
Halloween Update Patch
- Extended the Halloween event to 11/18
- Fixed bugs
- Minor improvements
Halloween Update
- Limited time Halloween event till 11/17
- Bug fixes
Crumbling Cliffs Patch #1
- 1.20.2 support
- Small bug fixes
- Beta support for per world configs
- Couple new features
Crumbling Cliffs
- Added new disaster
Landslide/Avalanche
- Completely revamped regeneration system which persists on server restart and is way faster
- Revamped
Tsunami to work much smoother and be more dangerous and also not leave water behind
- Lots of bug fixes
- New command "
/disasters entities" which allows you to view/kill/tp/list custom entity types
-
New achievements added along with new masteries
- Performance upgrade for most disasters
Easter Update Patch
-Patch that fixes the Easter event not ending
-Small bug fixes
-Bug fixes
-Added limited time easter event till April 16th! Collect the easter eggs to craft the basket and spawn the Easter boss!
Christmas Update
-Added new disaster achievements (BETA)
-Tons of bug fixes
-Added a limited-time Christmas event (Ends on 1/7)
-Revamped regeneration system (Much much faster and more reliable)
-More config options
-French language support
-Fixes some small bugs
-Added russian language support
-Small changes to how tornados pull you
-Bug fixes
-Every disaster now has a custom death message
-Totems now work on most disasters
-Extra config features
-Added metrics
-Critical permissions bug quick patch for new towny command
-New command for Towny disaster protection (/town toggle disasterprotection <on|off>)
-Small bug fixes
-Tornado nerf
-Some bug fixes
-New options for newly generated worlds in the config
-Control what worlds custom mobs can spawn in
-Control what custom mobs drop in the config
-Chinese translations updated
-New command (/disasters config <save|swap|delete|view>) this lets you swap the current config to a previously saved config or preset. This is the beginning preparation for binding different configs to worlds.
-Patched infested mobs not naturally spawning
-Patched custom mobs not properly despawning
-Various older version errors patched
-Other bugs also patched
-Fixed severe bug with custom mobs that broke the plugin
Crawling Caves Update
- A lot has been changed/added (A lot I forgot and didn't list)
- New disaster
Infested Caves
- New purge mobs
- Almost all weather disasters revamped
- Other disasters revamped such as tornados
- Lots more config options
- Lots of bug fixes
- KingdomsX support
Raining Hell Update
-New disaster Monsoon
-Revamped acid storms
-Revamped tornados because they needed some finishing touches
-Lots more config options
-New custom mob
-New custom items
-New custom enchant
-Bug fixes
-Fixed lots of bugs
-Added config feature to make soul reapers aggressive
-Added config feature to minimize tornado block pick up range
-Added config feature to disable items from being destroyed in rifts
-Fixed more minor bugs
-Added config option to disable unstable rifts inside protected regions
-Bug fixes (Specifically custom entities on paper)
-Plague cures can now be brewed to splash potions
-Bug fixes
-Lang fixes
-Added 'Basic Coating' enchant for acid rain protection
-Compatibility to 1.14 and above
-Bug fixes
-Fixed language support for chinese