Damage Indicator Plugin | 1.8 -  1.21.3 | SpectralDamage | NO Dependencies icon

Damage Indicator Plugin | 1.8 - 1.21.3 | SpectralDamage | NO Dependencies -----

A asynchrone and client-side plugin that allows you to display the damage that a player inflicts






The update is finally here! sorry for the wait

Full changelog: https://github.com/TwiDev/SpectralDamage/compare/v2.6.3...v2.6.5

Let me know if you encounter any compatibility problems with the plugin!
----------, Aug 17, 2024


What's Changed
  • Add damage decimal format configuration
  • Add RGB and Gradient support on damage format
  • Fix : Damage is now accurate when the player is wearing armor
  • Some fixes
Code (Text):
RBG supported use &<HEX> or &<LEGACY> to use color in damage format
Use <#FF6600> YOUR TEXT </#9DFF8A> to create gradient between two colors
If you have already used the plugin, please update your configuration

Full Changelog: https://github.com/TwiDev/SpectralDamage/compare/v2.6.0-RELEASE...v2.6.2
----------, Apr 9, 2024

What's Changed
  • Add minimum damage detection option
  • Issue/am suffocation
  • Fix errors on shutdown (while cancelling still active tasks)
  • Add projectile (arrows) and potion damage detection
  • Other fixes
Full Changelog: https://github.com/TwiDev/SpectralDamage/compare/v2.5.1...v2.6.0-RELEASE
----------, Mar 28, 2024

Fix errors in latest version
----------, Dec 11, 2023

What's Changed

- 1.20.4 Minecraft Version support (1_20_R3)

Full Changelog: https://github.com/TwiDev/SpectralDamage/compare/v2.4.3...v2.5.0
----------, Dec 11, 2023

What's Changed
  • 1.20.2 Minecraft Version support
  • Fix with cancellable PVE
Full Changelog: https://github.com/TwiDev/SpectralDamage/compare/v2.4.2...v2.4.3
----------, Oct 22, 2023

What's Changed
  • A fix to prevent arrows from crossing through the armorstand
  • The possibility of restricting the use of the plugin to players who have permission, or of deactivating it by default plugin for players without a specific permission
Full Changelog: https://github.com/TwiDev/SpectralDamage/compare/v2.4.0...v2.4.2

if you encounter compatibility problems between versions of minecraft or any problems with the plugin, please please post in the discussion thread or in github issues

New configuration file

Code (YAML):
# Config - Spectral Damage a plugin by TwiDev (Version 2.4.2)

# Check for an update of the plugin at each start and warn the admins
update_checker
: true

# The holograms are visible only to the player, if false the hologram will be visible to everyone
# Activating this parameter also makes natural type damage indicators (poisons, fire, fall) on mobs (entities or players) visible to all other players
showToDamagerOnly
: true

# The plugin will be activated by default for all players
enable_by_default
: true

#allow only a group of players with (spectraldamage.show) permission to use the plugin
restrict_by_permission
: false

# Maximum random coordinate on the X axis of the hologram location (cannot be negative)
offset_x
: 1.35
# Maximum random coordinate on the Y axis of the hologram location (can be negative)
offset_y
: 0.8
# Maximum random coordinate on the Z axis of the hologram location (cannot be negative)
offset_z
: 1.35

falling_animation
: true

# Initial speed of the hologram allowing it to accelerate upwards before falling
initial_speed
: 1.15

# Acceleration at which the hologram is attracted to the ground
acceleration
: 4.0

# Damage display format (placeholder %damage% will be replaced with damage value)
damage_format
: "&c- &4%damage% &cHP"

# Defines if the critical damage should be displayed with the custom format
critical_damage
: true

# Critical damage display format (placeholder %damage% will be replaced with damage value)
critical_damage_format
: "&c- &6&l%damage% &cHP"

# Defines if the fire damage should be displayed with the custom format
fire_damage
: false

# Fire damage display format (placeholder %damage% will be replaced with damage value)
fire_damage_format
: "&e- &6%damage% &eHP"

# Defines if the poison damage should be displayed with the custom format
poison_damage
: false

# Poison damage display format (placeholder %damage% will be replaced with damage value)
poison_damage_format
: "&a- &2%damage% &aHP"

# Defines if the fall damage should be displayed with the custom format
fall_damage
: false

# fall damage display format (placeholder %damage% will be replaced with damage value)
fall_damage_format
: "&f- &b%damage% &fHP"

# hologram lifetime (Is fixed so that the hologram disappears after it is in the ground according to
# at default initial speed and acceleration values)
# Duration must be in ticks (1 seconds = 20 ticks)
living_time
: 23

# Players are affected by damage display (true/false)
player_damage_indicator
: true

# Entities (not players) are affected by damage display (true/false)
entities_damage_indicator
: true

# Messages configuration

message_prefix
: "&c&lSpectralDamage &8-"
message_config_reloaded
: "Config file reloaded successfully!"
message_cannot_toggle_indicator
: "Impossible to change the visibility of the damage indicators because they are by default visible to everyone."
message_indicator_toggle_on
: "The visibility of damage indicators has been reactivated!"
message_indicator_toggle_off
: "The visibility of damage indicators has been disabled!"
message_not_permission
: "You do not have permission to perform this action"
----------, Sep 27, 2023

Add new enable and disable command to toggle damage indicator for specific users

/spectraldamage enable <player>
/spectraldamage disable <player>

Available only for players who have the "spectraldamage.admin" permission

Full changelog:
https://github.com/TwiDev/SpectralDamage/compare/v2.3.3...v2.4.0
----------, Aug 15, 2023

Swords or tools was automatically received by armor stands (right click interaction)

Full changelog: https://github.com/TwiDev/SpectralDamage/compare/v2.3.2...v2.3.3
----------, Jul 18, 2023

Update the version tag of the plugin

Full changelog: https://github.com/TwiDev/SpectralDamage/compare/v2.3.1...v2.3.2
----------, Jul 18, 2023

Damage indicators are no longer displayed when a player interacts with an item frame

Full Changelog: https://github.com/TwiDev/SpectralDamage/compare/v2.3.0...v2.3.1
----------, Jul 7, 2023

New Features

  • Configurable Fire, Falling and Poison damage detection and display with configurable texts
  • API Rework
  • Plugin structure rework
  • Some fix
  • And more...
Full changelog: https://github.com/TwiDev/SpectralDamage/compare/v2.2.0...v2.3.0
----------, Jul 2, 2023

New Features
  • API
  • Configurable message and prefix
  • Some fix
  • And more ...
Full changelog: https://github.com/TwiDev/SpectralDamage/compare/v2.1.0...v2.2.0

API Download: https://github.com/TwiDev/SpectralDamage/releases/
----------, Jun 24, 2023

New Features
  • Critical Hit detection with custom message
  • Ability to make damage indicators visible to other players
  • Update Checker
  • More configurable options
  • Toggle damage indicator command
  • Fix
  • And more

Preview:

Critical HIT with custom format
[​IMG]
(https://s11.gifyu.com/images/SQhpc.gif)


New config file
Code (YAML):
# Config - Spectral Damage a plugin by TwiDev (Version 2.1.0)

# Check for an update of the plugin at each start and warn the admins
update_checker
: true

# The holograms are visible only to the player, if false the hologram will be visible to everyone
showToDamagerOnly
: true

# Maximum random coordinate on the X axis of the hologram location (cannot be negative)
offset_x
: 1.25
# Maximum random coordinate on the Y axis of the hologram location (can be negative)
offset_y
: 0.65
# Maximum random coordinate on the Z axis of the hologram location (cannot be negative)
offset_z
: 1.25

falling_animation
: true

# Initial speed of the hologram allowing it to accelerate upwards before falling
initial_speed
: 1.15

# Acceleration at which the hologram is attracted to the ground
acceleration
: 4.0

# Damage display format (placeholder %damage% will be replaced with damage value)
damage_format
: "&c- &4%damage% &cHP"

# Defines if the critical damage should be displayed with the custom format
damage_critical
: true

# Critical damage display format (placeholder %damage% will be replaced with damage value)
damage_critical_format
: "&c- &6&l%damage% &cHP"

# hologram lifetime (Is fixed so that the hologram disappears after it is in the ground according to
# at default initial speed and acceleration values)
# Duration must be in ticks (1 seconds = 20 ticks)
living_time
: 23

# Players are affected by damage display (true/false)
player_damage_indicator
: true

# Entities (not players) are affected by damage display (true/false)
entities_damage_indicator
: true

Full changelog: https://github.com/TwiDev/SpectralDamage/compare/v2.0.1...v2.1.0
----------, Jun 19, 2023

Resource Information
Author:
----------
Total Downloads: 4,590
First Release: Jun 17, 2023
Last Update: Nov 12, 2024
Category: ---------------
All-Time Rating:
10 ratings
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Released: --------------------
Downloads: ------
Version Rating:
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