# Config - Spectral Damage a plugin by TwiDev (Version 2.1.0)
# Check for an update of the plugin at each start and warn the admins update_checker: true
# The holograms are visible only to the player, if false the hologram will be visible to everyone showToDamagerOnly: true
# Maximum random coordinate on the X axis of the hologram location (cannot be negative) offset_x: 1.25
# Maximum random coordinate on the Y axis of the hologram location (can be negative) offset_y: 0.65
# Maximum random coordinate on the Z axis of the hologram location (cannot be negative) offset_z: 1.25
falling_animation: true
# Initial speed of the hologram allowing it to accelerate upwards before falling initial_speed: 1.15
# Acceleration at which the hologram is attracted to the ground acceleration: 4.0
# Damage display format (placeholder %damage% will be replaced with damage value) damage_format: "&c- &4%damage% &cHP"
# Defines if the critical damage should be displayed with the custom format damage_critical: true
# Critical damage display format (placeholder %damage% will be replaced with damage value) damage_critical_format: "&c- &6&l%damage% &cHP"
# hologram lifetime (Is fixed so that the hologram disappears after it is in the ground according to # at default initial speed and acceleration values) # Duration must be in ticks (1 seconds = 20 ticks) living_time: 23
# Players are affected by damage display (true/false) player_damage_indicator: true
# Entities (not players) are affected by damage display (true/false) entities_damage_indicator: true