This plugin is amazing! I put it on my server and created several structures and it still didn't produce any lag, it's quite configurable. I highly recommend this plugin.
The plugin is pretty cool so far. But it has massive problems when generating. It simply ignores various setting values. The developer does not provide any feedback or solve the problems on Github or Spigot. I've been trying it for several weeks now and am very disappointed
Судя по отзывам плагин действительно хороший,но я не могу понять вообще ничего. Ни одного гайда в ютубе и т.д. нету,я пол дня читал документацию,но так ничего и не понял.Хотелось бы увидеть видео гайд по этому плагину
High customizability, clear documentation, and developers' timely maintenance and active adoption of user suggestions, all determine the excellence of this custom structure generation plugin.
Hello! Good idea but why this plugin not load / save my Worldedit Schematics?? If i copy them to the Custon Structure Folder to use them cant activate and use them sadly. He dont add them to the list INgame.
Been looking for something like this for a bit to make the world more fun to explore. Thanks a million! You could probably sell this plugin for 5$ easily
Greetings! Great plugin, but unfortunately it doesn't support the FAWE plugin I wish I didn't use the WorldEdit plugin Please support the FAWE plugin And I'll gladly give 5 stars instead of only 3
Приветствую! Отличный плагин, но к сожалению он не поддерживает плагин FAWE А хотелось бы не использовать плагин WorldEdit Пожалуйста сделайте поддержку плагина FAWE И я с радостью поставлю 5 звёзд, а так только 3
I can't find any other plugin like this and it will really help me make my server more unique. I can't wait to see what the author does next with it and I would like to see a way for us to support them.
Amazing plugin with great documentation if you take the time to read it. This is going to be a game changer for my server as we start to add RP and lore elements over time. Happy to see it's free as well!
Great plugin. I only which the loot table documentation would explain how to USE the loot tables once created. The example says something like "lootTable: 1", but I have a bunch of loot table files. Which one does "1" refer to? I don't understand it.
I gave a five because I have high hopes but, I cant figure out the schematics.. I have tried to save it many times but it just wont save it into the list.
Thanks for the review. The ability to override vanilla structures will not happen since they use a different system. You could disable vanilla structures all together and replace them with new structures.
Version: 1.6.0
Great update! Thanks for keeping this great resource updated. This is great for adding a little spice to your survival server!
Thanks for the review! It depends on how the Shop Villager plugin is coded. It is possible that when WorldEdit saves the data of the schematic, it will properly save the Villager's data when the structure is pasted. If not you can ask the plugin developer to add support for this plugin through the Developer API.
Version: 1.5.8
Dude this is the best plugin!!! :D
I was looking for an easy way to make custom structures and this plugin came in clutch, thank you! :D
Just one question, could you please tell me how to use the loot tables once you've made them in the loot tables folder? idk how to spawn them or anything ;-;
Incredible plugin, quite easy to use and contains pretty much anything you'd ever need in a structure plugin. If you're having issues with mob spawning you either have an outdated worldedit version or haven't turned off DespawnByDefault in the mythicmobs config (if you use mythicmobs). It'd be nice to have an easy way to make clusters of structures/child structures and have structures spawn distances from structures of the same type instead of from all other structures. Still, incredible plugin.
Perfect plugin to make structures, plenty of options and a really helpful support from the developper (but the fact that schematics can't be made with a "//sel poly" selections is so frustrating but it's about world edit)
The plugin does anything you could ever need, the API is really strong, and the developer is really friendly and happy to help with anything you could need. :)
Great plugin. And the addition of custom items pleases. But structures spawn in piles, at a short distance from each other, regardless of "OutOf: 8000". Limiting the spawn distance between structures is imperative. Or at least a time delay. I saw that this was already asked, I really would like to see such a limitation. Thank you so much for your work!
Thank you for the review. I am still looking into solutions for structures spawning close to each other.
Version: 1.5.6.1
I've recommended this plugin to several people so far. You can truly tell this dev cares about his work, and cares about the functionality of their plugin. It's easy to set up custom structures, has accurate documentation, has a very supportive discord, and it's FREE!
If you're looking to make your server more unique and enhance player experience, this is without doubt a must for your server!
So this is cool. I've got like, a bunch of pillager towers and stuff around my server. A lot more fun than a bland, boring world.
Loot tables are cool too, means I can give players rewards for beating stuff like pillager towers, etc. Still need to find out more about how they work.
Thank you for the review. Unfortunately, I cannot maintain a 1.12 version of the plugin due to the fact that WorldEdit 7.0 does not exist for 1.12. The plugin needs to features of WorldEdit 7.0 to function.
Version: 1.5.4
10/10 very good plugin works very well as intended
hopefully, there will be an option so you have an option to include air or not include it
This plugin is actually fantasic, it works very well and the config is very easy to read.
However, structures generate very strangely sometimes (as expected) and I would like to suggest adding support for the "structure void" markers/blocks (or something similar). So that when these blocks are placed within the schematic, they are replaced with the blocks that were originally there, instead of air blocks. This would allow automatically generated structures to actually fit in with the terrain around it.
I don't know how possible this is but I hope this can be added, it would really improve the quality in the structure generation.
Thanks for the review. There is an option to have the structure not place air in the StructureProperties section. If you want to place air blocks too, then you could use something like bedrock to mark air blocks and replace them with air in the StructureLimitations section.
https://github.com/ryandw11/CustomStructures/wiki/Structure-Formatting#replacement_blocks
Version: 1.5.2
Works well, could be better.
The features this plugin have work as intended, and they work well.
Alas, this plugin is missing some key features that would put this plugin on a whole new level.
This plugin needs spacing for structures.
Its common for this plugin to generate structures right next to each other. The minecraft base game has a minimum spacing for its structures and it would be nice to see it here.
The config should allow rarity for different biomes. for example: a structure is rare in a forest, but common in dark forests. This feature is technically possible, but inconvenient.
The loot table config should specify weather chests, barrels, furnaces, or other lootables should be filled with the loot from the loot table. I use furnaces and barrels as decoration and it gets filled with extra loot when it generates
Thanks for the review! The first suggestion will be difficult as it would require me to store the location of structure and I am not certain I want this plugin to do that. As for the other two I will implement that in the next update.
Version: 1.5.2
The plugin works just as intended. Setting it up is straight forward and the documentation provided is very easy to follow.
This is a superb addition to our servers. It allows us to make caves generate and other structures. Only thing to suggest it to made it use async world edit to paste the structures into the world.
Thanks for the review! I believe this plugin can be used with AsyncWordEdit or FAWE. I can look into adding support for those plugins if it does not.
Version: 1.5.2
Plugin works very well after its recent update! The documentation for this plugin is easy to follow, and is very customizable to give your world a very unique feel to it!
There is a pretty big issue regarding this plugin. It has a glitch where the structures don't spawn according to their specific biome given in the config, and instead it will just spawns everywhere. The author is aware of the issue but seems to be ignoring it as it hasn't been fixed for almost a month now and it renders this plugin almost useless. If this wasn't an issue it would be without doubt 5 stars.
Thanks for the review. I am very sorry about the long wait for the bug fix. Hopefully everything works as expected now.
Version: 1.5.1
So this plugin was working very nicely in 1.15 but after updating to the latest version for 1.16 the biome type filter does not work at all. If you specify a biome type then it just wont take it into account when spawning your structure. This makes the system useless unless you want to spawn the same structure in every single biome.
If this is was not the case then I would rate this plugin 5 stars.
Hi, this is a great plugin!It's very powerful!
May I reprint the plugin to “
www.mcbbs.net”? (It's the largest Chinese Minecraft forum)
I will mark you as an author and write a link to spigotmc.
I would prefer if you didn't. Anyone who wants to download it can come here to do so.
Version: 1.4.3
Waiting this long to see this update! im glad the dev still working on this !
Thank you for awesome plugin and only Schematics plugin structure available in spigot 1.15.2
hace tiempo vi este plugin pero como lo estas atualizando me dio por probarlo me gusto no tiene tanta complejidad como parece eso me gusta la verdad 10/10 :)
Great Plugin! Though does not work with the 2 recent versions of Mythic Mobs (4.8.0 and 4.9.0): outputs "A schematic tried to spawn a MythicalMob! This server does not have the plugin installed!" in the console. Works fine with version 4.7.2 though.
The point at which the structures spawns is where you do //copy. It is noted that there is a bug where the loottables do not work when random rotation is enabled. If you need help please ask for it.
Version: 1.4.2.1
Great plugin, made a rare randomly spawning massive creeper skeleton as a test but I don't know if it's genetating, is there a way to see?
Thanks for the review! Create a test flat world and set the spawn rate to more common. Then fly around. If you don't see it then it isn't working. If you want to test to see if the schematic is spawning correctly you can do /cstructure test (name).
Version: 1.4.2.1
Great plugin when it wants to be! For the most part schematics load in perfectly fine, however sometimes - especially when it comes to medium/large scale schematics - they are able to spawn in the air or on trees and just generally out of place. I'm not sure if this is me not understanding the config but its really annoying.
for version 1.14.4 the plugin does not activate even changing config, or has some way of activating the plugin for 1.14.1 (bad english, using google translator)
Please read the console. It will always display a message telling you why. If not or you don't know what it means you can always ask for help.
Version: 1.4.1
i really like teh idea but it wont work when i use Fast async world edit(FAWE) and using regular world edit takes upp to much off the servers resourrces
With this plugin you can spread your building everywhere and in every world on your server. You can set which biome and how often should this plugin place your buildings.
Awesome plugin!
If you are a huge redstone fan, like me, don't be afraid. It works with redstone too! I've created some buildings with redstone stuff and it works as it should.
Nice server terraforming toy!
Is handling meta data for chests with items np.
Did 20+ big custom tree schematics per biome np.
Did 40+ custom ore node schematics without any facepalms, yay.
Did Flowers, ferns and big plants all, just in a picky way.
I am sure it is pasting custom flowers all biomes but only seems to place flowers that would appear in those biomes? Seems more populated but wont paste the full disney mix of all flowers, ferns, big plants in 'any' biome, np. Flower forest was completely plastered in all flowers more than usual so it does work as extra populator for flowers. All biomes.
Wish opon a shineystar.schematic...
I noted a potential yay for future update? If the schematic is being put in worldedit clipboard before being pasted to the land maybe get it to run //rotate 90, 180, 270 or 360 before it pastes the house, tree, plant, ore nodes etc so it adds more variation. 30 custom trees with rotated varients look more realistic natural look but would require 120 not 30.
With 30 it looks nice but the feeling is gone quick as they all face the same direction :D A new config option like
"random-rotate-schematic: true" would add win like, big time.
I sincerely thank you for this excellent plugin.
Does what it says on the .jar
Thank you for the review. I plan on adding the random rotation feature in the next update.
Version: 1.3.3
Hey man love the plugin, use it for about 200 schematics on my servers, just a suggestion add a feature that allows you to randomly structures within ' y ' ranges rather than a single value so you can place structures in the sky like slime islands from tinkers construct.
This plugin is extremely easy to use and is very effective for it's job but, I can't seem to get mob spawners or chest to work. (Am I doing something wrong?) This plugin is as easy as a calculator to use, it's very good.
It depends on your world edit version. You need a version that supports your version so it saves NBT values.
Version: 1.2.2
This plugin may just solve my generated terrain after all! Got to say this plugin works flawlessly for me. Using my own schematics is just awesome! No more boring old minecraft buildings.
Stop making your players suffer with crap terrain and builds. Try this!
Thanks. I don't see why cross server is needed. Couldn't you just install it on every server?
Version: 1.2.2
This is a great plugin for RPG servers! The plugin would be even better if mobs from MythicMobs could be spawned in or set to spawn in the custom structures. Would you consider adding that?
Thanks for the review! I will have to look into the api of that plugin. I will try to add this though.
Version: 1.2.2
Amazing plugin! Amazing for my RPG Server, but you should add so that all chests that are spawned within the structures can have random loot! That would make the plugin even better!
That shouldn't happen unless you set the probability really high with a big structure. If you could message me or post in the discussion I can help you more.