New Features:
 
 
 - Added the ability for an item to have damage applied to it.
  
 
   - You might need a mod to be able to see how much durability an item has by default in order to apply the correct damage.
  
  
  
 - Added the ability for armor trims.
  
 
 
 
  Code (YAML):
 
 
 
  Trims:
  
   Item
  : 'DIAMOND_HELMET'
  
   Name
  : '&8&l>&7&l>&cTrim Example&7&l<&8&l<'
  
   
  # Only works on items with durability. This will make the item appear more damaged.
  
   
  # It does not set the durability but subtracts this number from the durability
  
   
  # Durability is 100, It subtracts 50.
  
   
  # It cannot be 0.
  
   DisplayDamage
  : 50
  
   DisplayTrim
  :
     
  # Available Materials: https://jd.papermc.io/paper/1.20/org/bukkit/inventory/meta/trim/TrimMaterial.html
  
    Material
  : 'QUARTZ'
  
    
  # Available Patterns:
  
    
  # https://jd.papermc.io/paper/1.20/org/bukkit/inventory/meta/trim/TrimPattern.html
  
    Pattern
  : 'SENTRY'
  
   Lore
  :
     - '&7Use this voucher to get fancy trims.'
  
    - '&7&l
  (&6&l!&7&l
  ) &7Right click to redeem.'
  
   Glowing
  : true
  
   
  # Available Materials: https://jd.papermc.io/paper/1.20/org/bukkit/inventory/meta/trim/TrimMaterial.html
  
   
  # Available Patterns: https://jd.papermc.io/paper/1.20/org/bukkit/inventory/meta/trim/TrimPattern.html
  
   Items
  :
     - 'Item:DIAMOND_HELMET, Damage:50, Trim-Pattern:SENTRY, Trim-Material:QUARTZ, Amount:1, Protection:4, Respiration:1, Aqua_Affinity:3, Unbreaking:3, Thorns:3'
  
    - 'Item:DIAMOND_CHESTPLATE, Damage:50, Trim-Pattern:DUNE, Trim-Material:REDSTONE, Amount:1, Protection:4, Unbreaking:3, Thorns:3'
  
  
 
 
 
Other: