BucikGenerators | Custom block generators icon

BucikGenerators | Custom block generators -----

A customizable plugin for setting up block generators.




This is the FINAL release of BucikGenerators. No support will be offered from now on.

Changelog
  • Fixed a bug where Minecraft versions newer than 1.16 were detected as lower than 1.13.
  • Removed Metrics
----------, Sep 28, 2023

Changelog
  • Added two permissions for setting per-player generator break cooldown and mining tool durability (if it's enabled).
    Example:
Code (YAML):

   break-cooldown-permission
: "bucik.generators.normal.cooldown" # The base permission. Not neccessary, but use it like:
    # bucik.generators.normal.cooldown.50 - will set 50 ticks to per-player generator cooldown
 
Code (YAML):

     permission
: "bucik.generators.normal.pickaxe-durability" # The base permission for pickaxe durability
      # Optional too, use it like: bucik.generators.normal.pickaxe-durability.150 - similar to the above one
 
So, you can assign base.permission.number to a player.
----------, Apr 24, 2021

Changelog
  • Added more damageable items to the affect-pickaxe-durability option. Setting this option to true will also affect axes and shovels.
----------, Feb 24, 2021

Changelog
  • Fixed a bug where it was possible to override blocks of some of the generators
  • From now on, it's possible to detonate generators with durability
----------, Feb 19, 2021

Changelog
  • FINALLY reimplemented the generator durability system. From now on, all generators with enabled durability are PERSISTENT. No need to worry about dissapearing generators after the server restart.
----------, Feb 17, 2021

Changelog
  • Fixed a bug where you could destroy bedrock by placing the generator under it, and then destroying the base block.
----------, Dec 19, 2020

This is just a bump update.

Changelog
  • Added a block metadata limitations reminder if you have at least one generator with durability enabled.
----------, Nov 28, 2020

Changelog
  • Added a whitelist of items that can be used to destroy the generator
  • Added French translation (thanks to HyenaWave)
----------, Sep 20, 2020

Changelog
  • Added the option to hide all enchantments from the dropped item
----------, Sep 10, 2020

Changelog
  • From now on, all generators will respect the pickaxe Unbreaking enchantment. For example, if you have Unbreaking III, the generator will damage your pickaxe 3 times slower.
----------, Jul 27, 2020

Changelog
  • Fixed a bug so that the respect-pickaxe-fortune option was always set to true.
  • Optimized a bit the generators removal system.
----------, Jul 25, 2020

Changelog
  • Fixed a bug so it was not possible to use /generators get with the player name through the console.
----------, Jul 24, 2020

Changelog
  • Added Hungarian translation (thanks to Polaroli)
  • Added optional [player] argument for /generators get (requested by Ask3r)
----------, Jul 23, 2020

Changelog
  • Added displaying exp details in /drop (I totally forgot about that)
----------, Jul 6, 2020

Changelog
  • Fixed WorldGuard issues with block breaking
  • Implemented exp system. You can now set the generator to drop experience points!
Code (YAML):
item : EXP
exp-amount
: 50
----------, Jul 6, 2020

Changelog
  • Added respect-pickaxe-fortune toggle to every generator. From now on, you can decide whether the generator should respect the pickaxe Fortune enchantment, or not. If it's enabled, the generator will multiply the drop odds accordingly to the Fortune level, for example Fortune III will multiply the drop odds 3 times.
  • Improved /drop readability. The item details are now hoverable.
  • Fixed console error spam caused by affect-pickaxe-durability not working on Minecraft 1.12 and 1.11. This option will not work on versions older than 1.13.
----------, Jul 3, 2020

Changelog
  • Updated for Minecraft 1.16.x
  • Added support for RGB color codes in messages (who would need this?)
  • From now on, if generator drop-item-mode is set to inventory and the player's inventory is full, the generator will drop items on the ground.
----------, Jun 25, 2020

Changelog
  • From now on, you can decide if a generator should affect the pickaxe durability (thanks to @SirSoul, i totally forgot about it)
  • Fixed some generators with durability not removing from the database upon server restart.
----------, Jun 22, 2020

Changelog
  • Added Minecraft 1.11 support (requested by SoppeJam)
  • Added Italian and Spanish translations (thanks to @virgili0)
  • Fixed a small bug with displaying the potion duration in /drop
----------, Jun 20, 2020

Changelog
  • Added Minecraft 1.12 support (requested by @Rhander)
----------, Jun 20, 2020

Changelog
  • Implemented ECONOMY SYSTEM. You can now set the generator to drop money! (requires Vault)
  • Fixed a bug causing the potion: duration setting to be parsed in ticks, instead of seconds
  • Fixed the item-drop-mode setting not working
  • Fixed action bar messages not working for potions
  • Fixed java.lang.NullPointerException spam on server restart when purging huge amounts of generators
----------, Jun 19, 2020

Changelog
  • Implemented generator durability system.
    Due to block metadata limitations, all generators with set durability that have not been destroyed, will be removed upon server restart.
  • Added /generators forceDestroy command with permission bucik.generators.forcedestroy for forcibly destroying a selected generator.
  • Fixed a bug where it was possible to place a new generator on top of the previous one's base block while cooldown
  • Fixed a few bugs with explosions and piston push event handlers
----------, Jun 19, 2020

Changelog
  • Added displaying potions details in /drop
  • Potion duration time is now provided in seconds
----------, Jun 18, 2020

Changelog
  • Added the possibility to define potion effects that can be applied to player while mining
----------, Jun 18, 2020

Changelog
  • Fixed a small crafting recipes bug
----------, Jun 16, 2020

Changelog
  • Added support for Minecraft 1.13 and 1.14
  • Fixed WorldGuard issues where it was sometimes possible to place the generator in a protected region
  • Fixed /drop not working when the player was surrounded by half-blocks like snow or slabs
----------, Jun 16, 2020

Changelog
  • Fixed cooldown issues
  • Implemented less agressive explosion event handler. From now on, it's possible to blow up the generator.
  • Fixed a bug where it was possible to destroy the generated block after breaking its base (thanks to @virgili0 again)
  • Other minor improvements
----------, Jun 15, 2020

Changelog
  • Fixed a bug that caused the generator to drop its base block unnecessarily when destroying it (thanks to @virgili0)
----------, Jun 15, 2020

Changelog
  • Fixed a critical bug that resulted in incorrect generator recognition.
  • Added [amount] argument to /generator get <name>
  • Fixed command tab completion issues.
----------, Jun 15, 2020

Changelog
  • Added the possibility to give enchantments to generators and items.
  • Added the possibility to hide enchantments from a generator.
  • Improved error handling.
  • Fixed a bug where it was not possible to place the generator after changing its name or lore.
----------, Jun 15, 2020

Resource Information
Author:
----------
Total Downloads: 4,217
First Release: Jun 14, 2020
Last Update: Sep 28, 2023
Category: ---------------
All-Time Rating:
12 ratings
Find more info at github.com...
Version -----
Released: --------------------
Downloads: ------
Version Rating:
----------------------
-- ratings