BossMania || Custom-Mobs-Creator *GUI-Based Compatible with Model Engine [1.14-1.21.x]] icon

BossMania || Custom-Mobs-Creator *GUI-Based Compatible with Model Engine [1.14-1.21.x]] -----

The best Custom-Mobs plugin, With a lot of features and a easy GUI-Managment




Fixed; * The update that added support for the 1.21 didn't work on Paper, since they changed the way the packages are formatted... The update also fixes the plugin not working on 1.21.0, and basically on every .0 Minecraft version on both spigot and paper.
Removed: * Having some issues in the code, i had to remove 1.13 support
----------, Dec 24, 2024

Added: * 1.21.x Support, finally
----------, Dec 14, 2024

Added: *isDroppedMoneyMessageEnabled option in the config, now you can choose to disable the message players receive when the bosses drop money (Regenerate config or add manually if not present)
Improved: * Now you can set decimal numbers to command drop chances
Fixed: * Performance issues and tps lag using autospawns
----------, Nov 22, 2023

Fixed: * Health bar option always turned on after server restart.
Improved: * Performance when multiple autospawns were enabled.
----------, Oct 3, 2023

I'm back! I've been really busy these days during to school, and the part time job i just started, now that school is finished, i'll try my best to be more active!
This update includes:
Added: *"Disarm" can now be added in custom skills too

Fixed: * Error where you couldn't add Model engine animations to bosses created before the last update
Fixed: * Error spawning bosses if you hadn't ModelEngine installed
----------, Jun 9, 2023

Added: * You can now add healthBars to bosses, the button is located in the main gui of a boss. This feature requires HolographicsDisplays, or DecentHolograms to work.
----------, May 24, 2023

Fixed ModelEngine bug
----------, May 4, 2023

Fixed: * Aggressive Ai didn't work on certain mob types
----------, Apr 19, 2023

Improved: * Completely reworked the command drops system, you can now change the paramenters of a command drop within a new gui, you also can now add more than 1 command to a command drop
Fixed: *Error when enabling the plugin
----------, Apr 13, 2023

Improved: * In the gui for the equipment of a boss you can now press Q on an equipment slot to set directly an item from your inventory instead of adding it from the gui
----------, Apr 11, 2023

Fixed: * Plugin didn't work in 1.13.2... again
----------, Mar 22, 2023

Fixed: * Plugin didn't work in 1.13.2.... again
----------, Mar 22, 2023

Fixed: *Plugin didn't work in 1.13.2
----------, Mar 22, 2023

Fixed error with ModelEngine animations
----------, Mar 20, 2023

Added: * HealthHigherThan* And HealthLessThan* Condition for skills, this allows you to execute a skill only if the health of the boss is higher/less than the value you set
----------, Mar 16, 2023

Fixed: * Bug with /bm migrate *sorry
Fixed: * Autospawns stopped working after some time somehow
----------, Mar 12, 2023

Fixed: * Bosses despawning randomly
----------, Mar 5, 2023

Fixed: * issue while migrating save files from mythicMobs to BossMania
Added: * /bossmania migrate to make it easier to access to the migration gui
FIXED RANDOM NUMBERS SPAMMED IN THE CONSOLE *SORRY
----------, Mar 2, 2023

Improved: * Autospawns cooldown doesn't reset anymore after server restarts
Fixed: *MigrationGUI from mythicMobs to BossMania save files didn't open.
----------, Mar 1, 2023

Removed: * CMI holograms support, due to coding issues, Cmi holograms stuttered and were lagging, there was no way i could do something to fix it.
Improved: * Autospawn's spawnpoints modification is now easier
----------, Feb 24, 2023

Improved: *Now you can modify an action for a custom skill even after its created
*Optimized autospawn code
----------, Feb 22, 2023

Improved: * Now you can modify an action for a custom skill even after its created
*Optimized autospawn code
----------, Feb 22, 2023

Added: * CMI holograms support
Fixed: * Bug with DecentHolograms
Improved: * Now holograms on bosses'head can have placeholders
----------, Feb 19, 2023

Fixed autospawns bug
----------, Feb 16, 2023

Code optimization
----------, Feb 12, 2023

Reworked autospawns! Now autospawns can have multiple spawnpoints!
----------, Feb 12, 2023

Bug fixes
----------, Feb 6, 2023

Added: * You can now set a range on the autospawns, this will allow you to randomly spawn the boss around the spawnpoint you set, with the range you want.
Fixed: *Bossbars weren't removing correctly sometimes
----------, Feb 2, 2023

Added: * Model Engine Compatibility. You can now create mobs with Custom Textures, Models and hitboxes. To do that go in the attributes gui of a boss and use the "ModelEngine" button to add a model to the boss.
----------, Jan 29, 2023

Added: * In the drop's gui, now you can choose, in the "set in inventory" option, who will receive the drop, other than the killer as a default and only option like before
----------, Jan 23, 2023

Added: * Super-Charged button in the attributes gui, it allows you to make a creeper boss super charged.
Added: * Size button in the attributes gui, it allows you to modify the size of a slime boss, before, you were able to do it only when creating the boss.
Improved: * Now all the messages sent by the plugin to the users can use PlaceholderAPI placeholders.
Improved: * Now when there aren't bosses of a certain type alive, the compass-tracker tells it to the player.
----------, Jan 21, 2023

Reworked the Attributes gui of a boss.
Added: * PreventExplosion attribute for creeper bosses.
----------, Jan 19, 2023

Fixed, an issue where you wouldn't be able to close the migration gui, and also fixed a bug that didn't allow the mythicMobs files to migrate to BossMania
----------, Jan 15, 2023

Added: * Now you can modify the mob type of a boss even after creating it, you can do that in the main gui of a boss.
Also, the "migration" gui that its used to convert mythicmobs mobs to bossmania bosses has been reworked, now it appears only if bossmania has 0 bosses created, before, the migration gui appeared too often and was annoying.
----------, Jan 12, 2023

Added: *GlobalMessage skill, you can now send message to every player in the server.
----------, Jan 3, 2023

Added: * GlobalMessage skill, you can now send message to every player in the server.
----------, Jan 3, 2023

Added: * Placeholder to know how much time it takes for the autospawn to spawn another boss. the placeholder is: %BossMania_autospawn_*autospawn-name*_timeLeft%
Also, now the /bm createTracker command allows you to write more than one boss, you can now create trackers that track more than one type of boss.
----------, Jan 3, 2023

Added: */bossmania createTracker <boss>, this command allows you to get a compass that points to a type of boss you choose, so basically it can track bosses.
----------, Dec 31, 2022

Added: * Now you can add a passenger mob that rides the boss, to do that go in the main GUI of a boss.
----------, Dec 28, 2022

Bug fixes
----------, Nov 6, 2022

I LEFT DEV TEST MESSAGES IN THE LAST UPDATE SORRY
----------, Oct 28, 2022

Added: * InWater spawnCondition for bosses, this allows you to make spawn bosses only in water.
Fixed: * Issue with inRegion condition
Fixed: * Error on plugin disable.
----------, Oct 28, 2022

Added: * New Skill trigger, now you can make skills execute when the boss attacks a player.
Fixed: * Drop issue
Fixed: * Some attributes weren't saving correctly.
----------, Oct 13, 2022

Added: * Command action for custom Skils (allows you to make players dispatch commands)
Fixed: * SetInInventory option for drops reset to false after restart
Fixed: * Drops name was displayed as the name of the type of the item and not as the actual name of the item
Fixed: * PreventSunBurn didn't work with Drowned and Phantoms
Fixed: * PreventSplit didn't work at all
----------, Oct 8, 2022

Looots of bug fixes
----------, Sep 27, 2022

Fixed: * Issue with a gui
----------, Sep 18, 2022

Fixed: * In the attributes gui all the buttons "Prevent.." even if clicked didn't change the option
----------, Sep 12, 2022

Fixed: * Bug with skills
----------, Sep 12, 2022

Fixed an error with some options
----------, Sep 9, 2022

Added: * ImmuneToMagicAttacks button in the attributes gui
Fixed: * Issues with older versions of minecraft, and other stuff
----------, Aug 30, 2022

Fixed: * Some chat plugins still bugged the input dialogs
Fixed: * Somehow drops chances weren't able to have decimals numbers
----------, Aug 27, 2022

Fixed: * Autospawn chunk bug
Also optimized GUIs, and cleaned lot of code, that's why the jar is 10 kb less
----------, Aug 23, 2022

Fixed: * Paper Chunk Issue(again)
Fixed: * Error on boss death if the boss didn't have any drop (sorry for that mistake)
----------, Aug 19, 2022

Fixed: * Paper issue where chunks with autospawns inside weren't loaded correctly
----------, Aug 16, 2022

FIXED INFINTE ERRORS WHEN BOSSBAR WAS ENABLED SORRY FOR THAT I ACCIDENTALLY MODIFIED A THING IN THE LAST UPDATE
----------, Aug 12, 2022

Added: * Now in the Attributes gui you can modify attack range and attack speed of the bosses
Also some bugs have been fixed
----------, Aug 11, 2022

FIXED A BUG THAT DIDN'T THE GUI REFRESH CORRECTLY SO EVERY TIME YOU REMOVED SOMETHING FROM THE BOSSES THE GUI WAS STILL SHOWING IT, UPDATING IS RECCOMENDED SORRY FOR THAT
----------, Jul 31, 2022

Fixed: * 1.16 guis didn't work at all
----------, Jul 29, 2022

FIXED BUG IF YOU DIDN'T HAVE CITIZENS SORRY FOR THAT
----------, Jul 25, 2022

Added: * Now you can create bosses as animals! In order to make them attack people you have to modify their A.I in the attributes gui, but in order to do that you'll need to have Citizens plugin in the server. *This feature is in beta, but this doesn't mean that the whole plugin is in beta, its just that feature of the boss made as animals
Fixed: * Bug with autospawn
Also starting from this version, java 16 is required
----------, Jul 25, 2022

Fixed: * When adding a sound in the skills the gui was glitched and a restart was needed other wise you couldn't close the gui, don't ask me how this happend cuz idk
Changed: * The attribute gui now instead of having buttons all as redstone it has 1 item for every button
Removed: * Target type attribute: reason:
- It was useless: with this button you could choose if the boss should've target the "closest players", the players with more health or the players with less health, this feature didn't change at all the combat experience with bosses and players wouldn't even notice it
- also if this was enabled it broke the option that allows you to make boss aggressive, neutral or pacific, and i though it wasn't worth time to fix it since its useless so i just removed it
----------, Jul 18, 2022

Fixed: *An error with skills
Changed/Removed: Now bosses after a /reload(not a restart) don't work like bosses anymore, this because the code to make bosses work after a reload was here only to slow down the process since nobody reloads the server since it can break worlds/plugins, so removing that just made plugin startup and other things faster, so now the plugin is just more optimized
----------, Jul 11, 2022

Changed: *Now when a boss kills a player instead of saying like "player "" was killed by Zombie" instead of Zombie will be displayed the boss name
Fixed (Maybe): Some chat plugins interferred with mine and so when the plugin asked you to type in chat something that thing was being see by every player in the server
Also i cleaned some code and now the plugin is weights 6 kb less
Also price changed from 5,99 to 6,99 REASON: I want to be like Mr Beast and i think after all this updates the value of the plugin is increased
----------, Jul 10, 2022

Fixed: * An error with skills
Changed/Removed: Now bosses after a /reload(not a restart) don't work like bosses anymore, this because the code to make bosses work after a reload was here only to slow down the process since nobody reloads the server since it can break worlds/plugins, so removing that just made plugin startup and other things faster, so now the plugin is just more optimized
----------, Jul 9, 2022

Changed: * Now when a boss kills a player instead of saying like "player "" was killed by Zombie" instead of Zombie will be displayed the boss name
Fixed (Maybe): Some chat plugins interferred with mine and so when the plugin asked you to type in chat something that thing was being see by every player in the server
Also i cleaned some code and now the plugin is weights 6 kb less
Also price changed from 5,99 to 6,99 REASON: I want to be like Mr Beast and i think after all this updates the value of the plugin is increased
----------, Jul 3, 2022

Added: * Now you can create mobs as guardians
Added: * In the custom skills in the launch projectile action you can now make the boss throw tridents
Added: * You can now use spawn conditions into skill conditions aswell
Fixed: * Issue with timer skills
----------, Jun 20, 2022

Added: * 1.19 support
----------, Jun 9, 2022

Added: * In the gui of a boss now you can choose if the boss should send players the bossDeathMessage(configured in the config) or not. Before you had to choose if EVERY boss had to have the message or not, now you can choose that for every each boss.
----------, Jun 6, 2022

Added: * Now you can create Polar bears and wolfs bosses
Fixed: * Pillagers couldn't attack
----------, May 24, 2022

Fixed Random spawn stopped working
----------, May 21, 2022

Fixed: * Various problems in random spawn since last update(sorry for that, i should beta test more)
Fixed: * Sometimes error spammed when MeleeDamageCondition and DamageFromProjectileCondition
----------, May 19, 2022

Changed: * Now to make bosses spawn only in certain regions or to prevent them from spawning in other regions, you have to add the InRegion and NotInRegion conditions, so the button in the random spawn gui has been removed and replaced.
Fixed: * BossDeathMessage mistake
----------, May 17, 2022

Modified: *Now everyone who hit the boss killed message.
----------, May 2, 2022

Fixed: * Error in console when adding a condition
----------, Apr 20, 2022

Added: * Height conditions for boss spawn, allows you to make spawn boss only in a higher/lower height you can insert.
Added: * MaxDrops button in drops gui, this button allows you to set a maximum amount of drops a boss can drop.
Other Changes..
----------, Apr 19, 2022

Fixed: * Sometimes storage didn't save some options
Fixed: * Some nbt items could've cause errors when used as equipment or drop
----------, Mar 18, 2022

STARTING FROM 1.8.0 PLUGIN USES YML AND NOT JSON ANYMORE, IF YOU HAVE SAVES FROM A VERSION NOT UP TO 1.8.0, CHECK 1.8.0 UPDATE LOG
Fixed: * Bugs when spawning enderDragons
Fixed: * Error in console that also prevent skills and a lot of other things work if you had a hologram for the boss and you didn't have the latest version of Holographicsdisplays. Now if you don't have the 3.0.0 version the plugin will warn you to update and holograms won't work for bosses, but yet you won't experience other troubles.
Fixed: * Materials chooser gui for hands in the equipment GUI didn't work.
+Cleaned some code and fixed some other minor bug that know i don't even remember anymore
----------, Mar 9, 2022

STARTING FROM 1.8.0 PLUGIN USES YML AND NOT JSON ANYMORE, IF YOU HAVE SAVES FROM A VERSION NOT UP TO 1.8.0, CHECK 1.8.0 UPDATE LOG
Added: *1.18.2 compatibility
Fixed: *Slime and Magma cubes didn't spawn
Fixed: *Actions values weren't loaded properly.
*Had to update again for another little bug
----------, Mar 1, 2022

Added: * 1.18.2 compatibility
Fixed: *
Slime and Magma cubes didn't spawn
Fixed: *Actions values weren't loaded properly.
----------, Mar 1, 2022

This version finally uses YAML, and JSON will not be used anymore. To use this version, you'll first need to convert your .json files to .yml. To do that, you'll have to install version 1.8.0 pre (if you installed 1.7.57 or 1.7.58 and you have .yml files in your BossMania folder, you'll have to delete them, as they will not work), then after you have installed 1.8.0 pre, you'll have to check if yml files are created, there must be files with the names: AutoSpawns.yml, Bosses.Yml and CustomSkill.yml (CustomSkill.yml is only needed if you every created custom skills), if one is missing, then you have to modify something that regards the file that is missing, for example if the customSkills.yml file is missing, you'll have to modify something in each CustomSkill, so like add an action and remove it, in each custom skill you have, will make that custom skill be saved, or if autoSpawns.yml file is missing, you'll have to modify something in each autospawns like the timer for each autospawn you have, and then will be saved. But instead, if the bosses.yml is missing, a restart will be enough to make every boss get saved., after modifyng something, restart the server and the yml files will be there. After you're sure that all the files are converted to .yml, you can update to this version, and BossMania will finally use YAML to save and load files. I know its a bit boring to do but this conversion had to make, and i also had a lot of work to do to build this conversion tool and not make you remake everything <3
----------, Feb 28, 2022

This version fixes the last bugs of the conversion to yml of the last update. From the next version, yml will be used.
----------, Feb 28, 2022

This version fixes the last bugs of the conversion to yml of the last update. From the next version, yml will be used.
----------, Feb 28, 2022

Fixed: *Bug with yml
Note: This version still uses json, and it just limits to save yml files, but don't use them yet, yml will be used from the next update, since i had to fix this little bug with yml.
WARNING: IF YOU INSTALLED THE 1.7.56 BEFORE UPDATING TO THAT VERSION, DELETE ALL YML FILES IN BOSSMANIA FOLDER BEFORE UPDATING TO THIS VERSION.
----------, Feb 25, 2022

Fixed: * Error when disabling
This version has a "converter" from json to yml, all the json files will be converted to yml files, but with this version, even if yml files will be created, plugin will still use json files, yml will be used from the next version. I will explain in the next changelog why i converted to yml and what are the benefits. But for now, nothing has changed and this version is only needed for the bug fix and for the first step of conversion.
----------, Feb 23, 2022

Fixed: *Error on disable if you didn't have libsDisguises plugin(don't ask me how XD)
Also, this version will create yml versions of all the json files, but, in fact, he will only create them, but the plugin will still use json, this because we first have to check if the conversion goes well, yes, we, this because i can't test ALL the options of the plugin, to check if they get saved or not. In fact, if there is an error while saving yml, you'll just have to report it to me, but you won't experience any trouble, because as i said, even if there is an error during conversion, the plugin is still using json, so you can use this version without worryng about it. If there aren't errors in the next days, i'll publish a new version that will use yml, and not json anymore.
----------, Feb 23, 2022

Fixed: * Error on disable if you didn't have libsDisguises plugin(don't ask me how XD)
Also, this version will create yml versions of all the json files, but, in fact, he will only create them, but the plugin will still use json, this because we first have to check if the conversion goes well, yes, we, this because i can't test ALL the options of the plugin, to check if they get saved or not. In fact, if there is an error while saving yml, you'll just have to report it to me, but you won't experience any trouble, because as i said, even if there is an error during conversion, the plugin is still using json, so you can use this version without worryng about it. If there aren't errors in the next days, i'll publish a new version that will use yml, and not json anymore.
----------, Feb 23, 2022

Fixed: * NumberFormatException error when performing skills with some types of actions
Fixed: * Flags of items didn't work
Also, in the next update there could be a huge changment, i'll try to convert every save file to yml because of a lot of things that with yml would be easier to do. Don't worry, if i will do that i will also do a way to convert the json files to yml for sure, because i don't want you to lose everything. I'll keep you updated on the discord server.
----------, Feb 17, 2022

Added: * Teleport action for custom skills that allows you to teleport players near bosses and boss near players
Fixed: * Now if you have LevelledMobs plugin, bosses won't be affected to this plugin.
Fixed: * Some problems with Disguise action of the custom skills.
Fixed: * bug with DecentHolograms plugin
----------, Feb 11, 2022

Fixed: * Unbreakable attribute and custom flags for items wasn't getting saved for drops or equipment.
Fixed: * When too far from a disguised boss, the disguise was removing.
+ Minor fixs reported on discord server with tickets.
----------, Feb 7, 2022

Added: * NoPlayersInArea and PlayersInArea conditions. These 2 conditions allow you to make boss spawn only if there are or not players in the area(you can of course set the width of the area in blocks).
Fixed: * Minor bugs .
Changed: *
The projectile skills'action sometimes did not aim properly to the players.
----------, Feb 2, 2022

Fixed: * If a shulker box was set as a drop, items in it was disappearing.
Fixed: * If you used the search button in the drops gui, it was bugging.
----------, Jan 27, 2022

Fixed: * If certain WorldGuard versions were enabled in the server the plugin wasn't booting up(sorry bout that my mistake while updating :cry:)
----------, Jan 18, 2022

Improved: * Now autospawn gui shows the autospawns as Red glass if they are disabled or of green glass if are enabled, instead of showing of normal glass everytime.
Fixed: *Error in the console everytime a boss was spawned in 1.12
Fixed: *
Bug with mob limit of the autospawns.
Modified: * Now the first gui showen off when you execute /bm command is the bosses GUI. To access to the autospawn gui now you have to click the autospawn button in the bosses GUI. This change has been made because its more comfortable.
Now the Config.dat file has been replaced with the new Config.yml file. When you load the update you'll have to set again the options you had in the Config.dat(I don't recommend to copy paste because at least one option won't work for sure xD).
Improved: * A lot of deprecated code has been removed or been optimized, that's why the new jar file is slimmer.
Removed: * /bm skills command, it was useless since it allowed only to see the skills of a boss using command instead of gui, but didn't support the other information of other options, and would be useless to add them.
----------, Jan 16, 2022

Added: * Now instead of changing the option of bossbar with only one button, now there is an entire new gui for that, to access that, go in the main gui of the boss and just click the bossbar button. This new system is better because its not confusing anymore to modify the options of the bossbar, plus, now you can change the name of the bossbar, before you wasn't able to do that.
Added: * killBossesBeforeRestart option in the Config.dat, this option allow you to kill the bosses before the server get restarted,
Fixed: * Some minor bugs that i don't remember anymore since i've fixed them the first days on i worked on the update x)
----------, Dec 30, 2021

Added: * "Hologram range" in che Config.dat, this option allows you to set the display range of the holograms of the bosses. The default is 32.
Fixed: * Some save bugs with drops.(Again)
Fixed: * When you had skills set on timer and they had the same timer they didn't work.
If you are using Holographics Displays or DecentHolograms to set holograms on bosses, you'll have to update them to the latest version.
----------, Dec 26, 2021

Added: * You can now make skills be done every * seconds, like for example, you can now make a boss shot a fireball every 10 or 20 seconds, without the need of being damaged, to do that, go in the skills gui click on a skill and modify the ExecuteWhen option and set Timer, and then follow the instructions
Fixed: * The limit per world feature added in the previus update wasn't working at all, sorry for that, but now its fixed.
Fixed: * 1.18 items weren't working for drops.
Fixed: * Error in the console if you tried to disguise a boss as a Player.
Added: * Now you can also make disguised bosses have a skin, to do that, create the disguise skill and when choosing the Player disguise, just write the skin name in the chat when the plugin asks you (its more easy to do that to explain but my english is bad so i don't know if you understand xD)
This is a huge update that fixed a lot of errors and added something new, hope you enjoy it, bye.
If you're asking, yeah, my english is bad, i'm italian xD
----------, Dec 18, 2021

Added: * MaxBossesPerWorld button in the random spawn gui, this allows you to set a limit on how much bosses can spawn in a world.
Modified: * Adjusted the random spawn system to make it more efficent.
----------, Dec 13, 2021

Added: * Copy button in the boss gui, this allows you to create another boss
identical to him. This can be useful if you want to create multiple variations of a boss where only a small detail changes
----------, Dec 8, 2021

Added: *Disguise action for custom skills and RestoreDisguise action for custom skills, those actions allow you to use LibsDisguise plugin to disguise bosses/players
Fixed: * A NullPointerException
----------, Oct 19, 2021

Added: * Now you can set Piglin and Zoglin to be babies too.
Fixed: * Gui creation of bosses.
----------, Oct 18, 2021

Fixed: *%all% placeholder
Fixed: * Reworked the /bm killall command to make it don't lag the server even if there are tons of bosses to kill.
----------, Oct 7, 2021

Added: * %all% placeholders for the command drops(go in the command drops gui and place the mouse on the PlaceHolders button to see the description of all placeholders.)
Fixed: *TopDamagers bug was displayed more than 1 time.
----------, Oct 3, 2021

Console was full of messages, (too many)
----------, Oct 2, 2021

Fixed: * Conditions problem
Fixed: * Enchantments was not working
----------, Oct 1, 2021

Error with autospawn sorry :(
----------, Sep 30, 2021

Fixed: * bug with drops/equipment
Fixed: * Colored leather armors was causing errors for drops and equipment
Fixed: * If messageOnDeath was disabled in the config the money drops was not working..
----------, Sep 30, 2021

Added: * Now you can set bosses do a skill "always", this means that the boss will do the skill when he spawns, when he gets a hit and even when he dies.
Fixed: * Holograms bug
----------, Sep 28, 2021

Added: * Now you can set custom player heads as equipment for bosses and as drops.
Fixed: * Drag and drop was not working for item in hands of bosses.
----------, Sep 26, 2021

Added: * Zombie Villager for avaible types of mobs
Fixed: * Holograms wasn't recognizing colors.
Fixed: * Drops gui totally messed up if you was clicking any already existing button in the gui avoid drops.
----------, Sep 24, 2021

Modified: * Now you can set up unlimited placeholders for unlimited players in the topDamagers config. To do that now instead of write secondDamager/thirdDamager, you can write 2thDamager, 3thDamager, and use the number you want. If you want some examples, delete the Config.dat file to make it re-create itself and you will see how it works(cuz my english is bad xD)
----------, Sep 23, 2021

WARNING: BEFORE UPDATE THE JAR YOU HAVE TO REMOVE ALL THE CONDITIONS FROM ALL THE BOSSES AND FROM THE SKILLS OF THE BOSSES, OTHERWISE, THE PLUGIN WILL NOT BOOT UP. IF YOU NEED SOME HELP TO DO THE "CONVERSION" PM ME ON DISCORD(
dado997#5295) OR ON SPIGOT. AFTER DONE THE UPDATE, YOU WILL ABLE TO ADD AGAIN THE CONDITIONS.
Added: * Light condition that allow you to decide to make spawn boss only in illuminated area or not.
----------, Sep 7, 2021

Added: * When you are in the gui list of the drops you can click on an item from your inventory to add it as a drop, so you can add a drop that already has a custom name and lore. Same thing for the armors, in the equipment gui you can add armor just clicking on an armor piece from your inventory to add it. (Yeah, my english is bad i know)
----------, Aug 29, 2021

Added: * Now you can create bosses with a name that contains chinese characters
Fixed: * RandomSpawn bug(yeah, another)
----------, Aug 22, 2021

Fixed: * Skill chances and setInInventory option for drops wasn't getting saved(yeah, again)
Fixed: * RandomSpawns wasn't working properly on worlds created with Multiverse-Core
Fixed: * A message printed every time a boss was spawning from randomSpawns
----------, Aug 20, 2021

Added: * Now for the random spawns you can set a limit for world guard regions by going into Allowed Regions gui.
Fixed: * A random spawn bug.
----------, Aug 18, 2021

Added: * Now when you add a drop or an equipment you can choose his name.
Fixed: * A bug at the startup when the bosses was set on adult or baby
----------, Aug 15, 2021

Added: * Ai type button in the attributes gui of a boss. This button allows you to set if a boss should be Aggressive(will attack players), Neutral(Will attack players only if players attack boss), Pacific(Boss will not attack players) and default(default ai).
Fixed: * Update notifier bug.
----------, Aug 13, 2021

Added: * Zoglin as mob type for bosses.
Fixed: * A problem with hoglins
Fixed: * TabCompleter with /bm create command.
----------, Aug 8, 2021

Added: * Potion action for custom skills that allow you to set potions on players or on boss.
Added: * Drowned as a new type of mob
Fixed: * Bug when adding Particles effects as custom skills.
Fixed: * Bug using boss spawn eggs.
Modified: * Now bosses spawn async.
----------, Aug 6, 2021

Added: * Title action for custom skills that allow you to send titles to players
Added: * ActionBar message action for custom skills that allow you to send titles to players
Fixed: * When a boss was removed from the storage hologram was still in boss location.
----------, Aug 4, 2021

Added: * StayStill action for the custom skills to make players or boss stay still.
Added: * Remove buttons in the Boss gui and Autospawns gui that allow you to remove bosses and autospawns without using commands.
----------, Jul 31, 2021

Fixed:* When an enchantment was removed from an equipment or a drop, it was remaining until a reload/restart.
----------, Jul 25, 2021

Added: * Now you can spawn bosses with coordinates using /bm spawn <boss> [coordinates]
----------, Jul 22, 2021

Fixed: * CrazyEnchantments hook bug.
----------, Jul 20, 2021

Added: * Shield action for custom skills that allow you to add absorption hearths to boss or players
Modified: * Now you can't create bosses with special characters, to prevent bugs.
----------, Jul 18, 2021

Added: * SummonBoss action for custom skills, this allow you to spawn bosses near players or bosses.
Modified: * Now Bossbars requires 1.13.2 and up to work because in 1.12 are buggy.
Fixed: * Sometimes, bosses was picking up drops.
----------, Jul 17, 2021

Modified: * messageOnBossDeath option in the Config.dat is now messagesOnBossDeath so now you can set more than one message
Added: * TopDamagers placeholders for commands and for messages on death of a boss. You can find them in the Config.dat or in the placeHolders button in the command drops gui.
Fixed: * A bug while hooking the plugin with WorldGuard
----------, Jul 15, 2021

Fixed: *The message says the dropped items from killing a boss was displaying all the avaible drops even if they wasn't get dropped.
----------, Jul 13, 2021

Fixed: * A problem when a boss was getting damage done by explosions.
----------, Jul 13, 2021

Fixed: * When a boss of type Creeper was exploding, his bossbar wasn't removed.
----------, Jul 12, 2021

Modified: * Now for modify drops there is a special gui, to access that, click on a drop from the drops gui.
Added: * Now you can choose if a drop should be directly inserted in the boss killer's inventory.
----------, Jul 12, 2021

Added: * 2 new executors for custom skills
Added: * Now you can choose when a skill should be executed, using the new button in the skill managment gui, you can make skill execute when a boss spawn, get damage or dies.
----------, Jul 8, 2021

Fixed: * AsConsole command drops wasn't working.
----------, Jul 4, 2021

Fixed: * A problem with holograms and bossbars when the bosses was despawning.
----------, Jul 3, 2021

Modified: * Now there is a dedicated menu to modify skills, to open it, go on skills of a boss and click on it.
Added: * Now every skill has a own chance to be executed, to modify this chance, use the menu.
----------, Jul 2, 2021

Fixed: * Sometimes the boss was spawned as baby even if the option was not setted.
Fixed: * Improved the RandomSpawn algorithm
----------, Jun 30, 2021

Added: * Now you can make spawn bosses only in WorldGuard regions using RandomSpawns
----------, Jun 29, 2021

Added: *You can make spawn the bosses around the world only in WorldGuard regions using RandomSpawn.
----------, Jun 29, 2021

Fixed: * IllegalArgumentException with RandomSpawn
----------, Jun 27, 2021

Added: * New actions for skills
Added: * Now you can spawn bosses as EnderDragons
Fixed: * Sometimes, when you was removing customSkills were given an error.
Fixed: * Sometimes, when you was reloading the server, some changes wasn't saved.
Now version 1.7.0 isn't longer in beta.
----------, Jun 26, 2021

Added: * Now you can create your own skills through a script-system. To create skills, go on skills gui of a boss, click on add button and then click the create button.
This update is in BETA and has a lot of bugs and can corrupt your data. Use only to try the new features and help me to find all bugs.
----------, Jun 24, 2021

Added: *Chances to command drops.
----------, Jun 16, 2021

Added: * Command drops button in drops GUI. Command drops are commands executed when the boss die.
Fixed: * A problem with Multiverse-Core
Removed: * /bm manage command. It was like useless.
----------, Jun 16, 2021

Fixed: * Now you can't create bosses with spaces in the name anymore. This because bosses with spaces in the name wasn't working.
----------, Jun 13, 2021

Modified: * Now you can set health of bosses up to 2048
Fixed: * Other bugs with Bossbars
----------, Jun 13, 2021

Fixed: * A problem with bossbar
----------, Jun 11, 2021

Added: * 1.17 compatibility
----------, Jun 11, 2021

Added: * MaxSpawnableBosses button in the AutoSpawn gui that allow you to set a maximum of bosses that can spawn.
Fixed: * When a boss was despawned, it wasn't removed from cache.
Fixed: * A problem with Essentials
----------, Jun 9, 2021

Fixed: * A bossbar problem
Removed: * Support for versions 1.9 to 1.11.2
----------, Jun 7, 2021

Added: * MaxBossesForChunk button in randomSpawnsGUI that allows you to set a limit to the bosses for spawn in a chunk with RandomSpawns.
----------, Jun 6, 2021

Fixed: * The Conditions for spawn boss wasn't working for RandomSpawns
----------, Jun 4, 2021

Added: * AllBiomesAllowed button in the randomSpawn GUI of the bosses.
Now the 1.6.0 version isn't longer in beta.
----------, May 31, 2021

Fixed: * Every time a boss was spawning randomly, there was printed a message that was used for debug. Sorry for the mistake.
----------, May 29, 2021

Added: * RandomSpawner button in the boss gui that allows you to make boss spawn around the worlds.
This version is in beta because to make bosses spawn around the worlds ,
an algorithm is required that still needs to be perfected, there is a risk that the spawned bosses will spawn stuck in blocks, if you find any bugs, report it.
----------, May 28, 2021

Added: * Now you can enchant equipment and drops of the boss with EcoEnchants enchantments.
----------, May 24, 2021

Added: * Now you can enchant items with CrazyEnchantments plugin Enchantments.
Fixed: * Lag with AutoSpawns.
----------, May 23, 2021

Added: * Now you can also add sounds when the boss executes a skill.
----------, May 21, 2021

Added: * A button in the Sounds GUI named Disable default sounds that allows you to disable default sounds of the mob.
----------, May 20, 2021

Added: * You can now customize boss sounds.
----------, May 18, 2021

Added: * Now you can use Vault to make Economy drops.
Added: * droppedMoneyMessage option in the config that allows you to set the message sended when a player receive a money drop .
----------, May 16, 2021

Fixed: * A bug with the DespawnAfter button, that was making sometimes crash the server.
----------, May 14, 2021

Added: * Now, with the /bossmania killall command you can choose if kill all the bosses, or kill all the bosses of a type, as example: /bossmania killall [boss1], will kill all the living bosses of the type boss1.
----------, May 12, 2021

Added: *You can also spawn Bosses as Ravager.
----------, May 9, 2021

Added: * doesBossPropertyOfEggOwner option in the config that allows you to set if a boss spawned from an egg should be ally of the player that spawned him.
----------, May 6, 2021

Added: * bossEggName option in the config that allows you to set the name of the egg given with the /bossmania giveegg command.
Fixed: * A bug with the eggs.
----------, May 3, 2021

Added: * /bossmania giveegg <boss> <amount> command that allows you to get an egg that spawns a boss.
----------, May 1, 2021

Added: * More options in the attributes GUI.
----------, Apr 27, 2021

Removed: * Now, if you spawn a boss as Slime or MagmaCube, when he dies, the mobs that comes from his split aren't bosses anymore. This because i had a lot of compatibility problems with 1.8 using this method and then, it i nvolved a bug, all bosses was having an adamant "hologram" on their head, which was nothing more than a nametag, needed to make that work, and if some player removed the nametag, everything broke, and i had to remove it, i know some may not be okay with having a boss who just dies spawns simple mobs but don't worry i will do an update that will add an option in the properties GUI that will let you choose whether to split a boss or not.
Fixed: *A compatibility problem with 1.8
Fixed: *A problem with the Sweep Attack immunity.


----------, Apr 23, 2021

Added: * The ability to enchant the equipment of the bosses and his drops.
Fixed: * A visual bug while adding a drop.
----------, Apr 19, 2021

Added: * t he ability to add conditiions for spawn of a boss and for execute skills of a boss.
----------, Apr 15, 2021

Added: * New APIs.
----------, Apr 11, 2021

Added: * New five settings in the Attributes GUI
----------, Apr 10, 2021

Added: *You can also spawn Bosses as Slime and MagmaCube.
Fixed: *A Visual bug which did not show the amount of a drop.
----------, Apr 6, 2021

Added: * New API for developers.
----------, Apr 2, 2021

Added: *Added the ability to create holograms on bosses' heads using the main GUI.
----------, Mar 29, 2021

Added: * Teleport button in the AutoSpawnView GUI
----------, Mar 25, 2021

Fixed: * A NullPointerException with BossBars
Modified: * Cleaned some code.
----------, Mar 21, 2021

Fixed: * The DespawnAfter button wasn't display the DespawnAfter value.
Modified: * Cleaned some code.
----------, Mar 20, 2021

Added: * You can also customize the speed, the follow range and the knockback resistance of your bosses.
----------, Mar 18, 2021

Added: *Conversion from the plugins: Boss and MythicMobs.
For convert from a plugin you need to insert it in the server and open the Main GUI of BossMania, The plugin will say you to convert.
----------, Mar 15, 2021

Fixed: * A NullPointerException with BossBars in 1.8.8/1.8.9
Modified: *Changed the way to modify the target of a skill through the gui. It is now more intuitive.
----------, Mar 11, 2021

Fixed: * A bug with versions 1.14+
----------, Mar 7, 2021

Fixed: * A NullPointerException with the command /bossmania killall caused by the messageOnBossDeath option in the Config.dat.
----------, Mar 6, 2021

Added: * messageOnBossDeathEnabled option in the Config.dat that allows you to decide if you want a message to be sent to the player who killed the boss.
Added: * messageOnBossDeath option in the Config.dat that allows you to modify the boss death message.
----------, Mar 4, 2021

Added: * You can also spawn Bosses as Hoglin, Husk, Piglin or
ZombifiedPiglin.
Fixed: * A issue with 1.16x caused by PigZombies
----------, Mar 1, 2021

Added: * You can also change the style of the BossBars.
Fixed: * Fixed an issue that resulted in players continuing to see it when a bossbar was disabled.
----------, Feb 24, 2021

Added: * You can also spawn Bosses as Endermite, Vex, Stray, Husk, WitherSkeleton and Illusioner.
Modified: * Some code changes.
----------, Feb 21, 2021

Added: *You can also spawn Bosses as PigZombies or Blazes.
----------, Feb 18, 2021

Added: * /bossmania reload command that allow you to reload the config and the languages.
----------, Feb 16, 2021

Added: * Now you make your boss display bossbars, you can customize they with the gui.
Added: * bossBarRange in the Config.dat that allow you to customize the range of the bossbar.
----------, Feb 11, 2021

Added: *You can also spawn Bosses as Witches.
----------, Feb 8, 2021

Modified: *Other APIs changes.
----------, Feb 5, 2021

Modified: * Some APIs.
Fixed: * Lightning skill wasn't doing damage.
----------, Feb 3, 2021

Added: * You can also spawn Bosses as PigZombies or Blazes.
----------, Jan 31, 2021

Added: * TabCompleter for every command.
Fixed: * /bm killall did not remove mobs from storage.
----------, Jan 28, 2021

Added: * /bossmania setdamage <boss> <damage> command that allow you to set the damage of a boss also via commands.
Added: * You can now set a despawn countdown for a boss.
Fixed: * An error that was generated when some actions were performed simultaneously.


----------, Jan 25, 2021

Added: * Now you can change the boss damage. ( This feature works only with 1.9+ ).
Fixed: * In 1.8x versions it was not possible to add items in the hands of bosses. otherwise an error was generated.
Fixed: * In 1.8x versions the plugin did not load any live bosses. otherwise an error was generated.
----------, Jan 23, 2021

Fixed: * Bosses were no longer recognized after a reload.
Fixed: * A NullPointerException with AutoSpawn.
Modified: * Some API.
----------, Jan 22, 2021

Added: * bStats Metrics.
----------, Jan 20, 2021

Added: * Update-Notifier.
Added: * updaterEnabled boolean in the config that allow you to enable/disable the Updater-Notifier.
----------, Jan 18, 2021

Resource Information
Author:
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Total Downloads: 229
First Release: Jan 16, 2021
Last Update: Dec 24, 2024
Category: ---------------
All-Time Rating:
36 ratings
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Released: --------------------
Downloads: ------
Version Rating:
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