Name and color of potions is now related to the effects of the potion, rather than being entirely random.
Cryptic names (Ω∵△◇▽∴) are now more stable. Using the same ingredient twice will usually not affect it, making their effect easier to solve for.
Bug fixes. - Placing a potion in the third slot starts brewing immediately, like the other slots
- Universal potion limit now works correctly
- Redundant potion recipes are now stopped if introduced midway through crafting
- Adding an ingredient to a splash or lingering potion now retains that potion name
- Name and color of tipped arrows is now updated correctly
- Metadata is now attached to new potions, decreasing the odds of corruption and confusion across versions and plugins
This was designed to be compatible with older versions, but the plugin's API version was 1.19. It has been fixed, since there is no reason to prohibit their use.