Name and color of potions is now related to the effects of the potion, rather than being entirely random.
Cryptic names (Ω∵△◇▽∴) are now more stable. Using the same ingredient twice will usually not affect it, making their effect easier to solve for.
Bug fixes. - Placing a potion in the third slot starts brewing immediately, like the other slots
- Universal potion limit now works correctly
- Redundant potion recipes are now stopped if introduced midway through crafting
- Adding an ingredient to a splash or lingering potion now retains that potion name
- Name and color of tipped arrows is now updated correctly
- Metadata is now attached to new potions, decreasing the odds of corruption and confusion across versions and plugins