Battle Games: Hunger Royale icon

Battle Games: Hunger Royale -----

A fun and easy-to-use Battle Royale/Hunger Games/KitPvP plugin




This update is mostly reworking the way games work on the backend.

There is a new game type 'Free-For-All' that will start up a map with infinite respawns and no timers. Its functional but a work in progress

There is also an additional download file without the maps included. This is the file grabbed by the auto-updater when it sees it, but its available on Jenkins if you are upgrading manually.
----------, Aug 6, 2021

Did some major refactoring in addition to two new 'features':

Translations (preliminary):
  • Added translator which allows most strings to be changed/translated through the 'translations.yml' file in the plugins folder
  • This is very much a work in progress - please don't start translating anything (idk why anyone would but I don't like wasting people's time)

Holograms and Placeholders:
  • Holograms are all provided internally (though I do plan to eventually allow them to use another plugin instead if desired)
  • Placeholders also all managed internally (with plans to integrate with PlaceholderAPI)
  • Holograms are created by using the Admin GUI to create an item that places it
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----------, Jul 30, 2021

New abilities:
  • Sentry - a totem that can attack using various abilities
  • Dual Wield - grants bonuses when wielding two sword or two axes
  • RemoteActivation - places an item that can be triggered to do something remotely
  • Upgradeable Item - give the player an item at the start of the game that can be upgraded by doing various things
And with those (and the already existing abilities) I added many new Kits - again with tons of room to make your own...

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----------, Jul 26, 2021

  • Added ability for players to vote for the map used in the next game
    • command is /vote (no permission required)
    • can be used from anywhere
    • one vote per player
    • votes are kept and recorded until a player leaves the server
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  • Games started automatically (on reboot/end of game) will no longer repeat the same map that just ended (unless there's fewer than 4 maps available)
  • The next new game now spins up during the postgame phase if there's only one game running (instead of waiting until the postgame timer finishes)
  • reduced flickering on main scoreboard
  • main scoreboard properly disabled by config option
  • added a hidden config option to automatically update from snapshot builds
----------, Jul 23, 2021

  • added a /topstats command to show the top 10 players for each recorded statistic:

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  • added database connection pooling using HikariCP
----------, Jul 22, 2021

small update for /stats command and some bugfixes.

/stats - opens your stats
/stats <player> - opens another player's stats
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----------, Jul 21, 2021

This is a pretty big update - if you've tried any previous versions please update to this one!
  • lots of under-the-hood changes
  • removed main/lobby world resetting (another plugin can handle this instead)
  • reworked saving inventories - this should be much more stable and predictable
  • kit equipment is no longer locked to any slots (but ability items still are)
  • removed some of the 'player moved too fast' checks/messages
  • added plugin auto-updater (with config/admin gui option)
  • refined log messages
  • added MySQL support (must configure in config.yml)
  • compiled against java 8 for the 1.16 version
  • generated spawn locations will now be within +/- 5 vertical blocks of the actual spawn (no more spawning on roofs)
  • generated spawn locations will only be created with a clear view of the sky (to handle elytra spawns)
  • added statistics tracking (there's no way in-game to view these yet but most of them are being tracked/saved):
    • Game history: games played, quit, won, or finished second
    • K/D and damage: kills, highest kill streak, deaths, damage dealt/taken
    • Other fun stats: abilities used, chests opened, items looted, arrows shot, monsters killed, animals killed, food eaten
----------, Jul 21, 2021

added several new abilities:
  • add an effect on hit (melee/projectile/any)
  • add an effect on kill (player/animal/monster/any)
  • add an effect when hit (melee/projectile/any)
  • add an item to the loot chest loot table
  • add an item to monster or player loot table
  • totems that give effects
With these, I made several new kits. I made all of these with the in-game gui, and there's lot more potential with just the few abilities I have coded already:


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----------, Jul 17, 2021

added game scoreboards:
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added more player settings:
  • turn main scoreboard on/off
  • turn game scoreboard on/off
  • show hints/tips on/off (not implemented yet)
  • favorite kit
added h2 database support
  • saves player settings to persist
  • saves player stats (though they aren't fully implemented yet)
  • asynchronous read/writes
----------, Jul 14, 2021

added main scoreboard shown to players when they join that lists all current games
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----------, Jul 13, 2021

Resource Information
Author:
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Total Downloads: 975
First Release: Jul 12, 2021
Last Update: Aug 6, 2021
Category: ---------------
All-Time Rating:
1 ratings
Find more info at github.com...
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