Working towards a beta...
This is a pretty big update - if you've tried any previous versions please update to this one!
- lots of under-the-hood changes
- removed main/lobby world resetting (another plugin can handle this instead)
- reworked saving inventories - this should be much more stable and predictable
- kit equipment is no longer locked to any slots (but ability items still are)
- removed some of the 'player moved too fast' checks/messages
- added plugin auto-updater (with config/admin gui option)
- refined log messages
- added MySQL support (must configure in config.yml)
- compiled against java 8 for the 1.16 version
- generated spawn locations will now be within +/- 5 vertical blocks of the actual spawn (no more spawning on roofs)
- generated spawn locations will only be created with a clear view of the sky (to handle elytra spawns)
- added statistics tracking (there's no way in-game to view these yet but most of them are being tracked/saved):
- Game history: games played, quit, won, or finished second
- K/D and damage: kills, highest kill streak, deaths, damage dealt/taken
- Other fun stats: abilities used, chests opened, items looted, arrows shot, monsters killed, animals killed, food eaten