Note: This project isn't actively maintained. I'm only posting updates once in a while when I get a lot of questions about them. If you'd like to see an update, feel free to contact me.
Usage To keep things simple, the plugin only contains one command. The command requires a total of 10 arguments to be given. Command: /basicwatershow [alias /bw] Argument 1: The world in which the shooter will spawn, Arguments 2, 3 and 4: The X, Y and Z coordinates where the shooter will spawn, Arguments 4, 5 and 6: The X, Y and Z directions where the shooter will shoot to, Argument 7: The amount of ticks it takes to fade the shooter from 0 0 0 to it's given size, Argument 8: The amount of ticks that the shooter will stay in it's given size, Argument 9: The amount of ticks it takes to fade the shooter back from it's given size to 0 0 0. Format /bw (World) (X) (Y) (Z) (Xdirection) (Ydirection) (Zdirection) (Fade in ticks) (Stay ticks) (Fade out ticks) Permission Again, only one permission because we like to keep things simple yk bw.use - Allows you to use the command. Video tutorial Currently, there's only one tutorial video avalaible. Please note that the video is in Dutch and that the video features the old version of the plugin! The current update works differently.
Questions Having any questions? Feel free to contact me on my Discord: Tygo#4770