AsyncWorldEdit icon

AsyncWorldEdit -----

Async WorldEdit - Edit millions of blocks without lag!




IMPORTANT:
This build works with Minecraft 1.18.1, it should also work with the older versions. it was tested against the latest release of WorldEdits 7.2.8, and it should work with NBT data.

Changes:
  • Fixed log spam when starting the plugin
  • Fixed tile entity detection

Please read:

This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.2.5, and latest 7.3.0 DEV. It might work with recent dev snapshots but as a general rule dev builds are not supported.
----------, Jan 17, 2022

IMPORTANT:
This build works with Minecraft 1.18, it should also work with the older versions. it was tested against the latest version of WorldEdits Dev build 7.2.8, and it should work with NBT data. Since this build is based on dev build of WorldEdit please consider it as experimental, and that it might break without any warning with new versions of WorldEdit.

Changes:
  • Minecraft 1.18

Please read:

This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.2.5, and latest 7.3.0 DEV. It might work with recent dev snapshots but as a general rule dev builds are not supported.
----------, Dec 4, 2021

Changes:
  • Eclipse OpenJ9 VM 16.0.2.0 compatibility
  • Minor WorldEdit compatibility fixes

Please read:

This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.2.5, and latest 7.3.0 DEV. It might work with recent dev snapshots but as a general rule dev builds are not supported.
----------, Dec 4, 2021

IMPORTANT:
This build works with Minecraft 1.17 (and earlier), it was tested against the latest version of WorldEdits Dev build, and it should work with NBT data.

Changes:
  • Further fixes for Java 16 compatibility
  • Undo block ghosting

Please read:

This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.2.5, and latest 7.3.0 DEV. It might work with recent dev snapshots but as a general rule dev builds are not supported.
----------, Jun 29, 2021

IMPORTANT: This build works with Minecraft 1.17 (and earlier), although at the time of release there is no Minecraft 1.17 compatible version of WorldEdit, therefore all NBT related operations will not work. You might have luck with new DEV versions (when they are released) but at this moment its a lottery, they might work they might not.
For a regular release you should expect a new version of AWE not sooner then next weekend (if no critical bugs are reported and new builds of WE are available).
Changes:
  • Further fixes for Java 16 compatibility
  • Latest WorldEdit dev build support (2021.05.27)

Please read:

This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.2.5, and latest 7.3.0 DEV. It might work with recent dev snapshots but as a general rule dev builds are not supported.
----------, Jun 12, 2021

Changes:
  • Java 16 compatibility
  • Latest spigot build compatibility
  • Shutdown bug

Please read:

This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.2.5, and latest 7.3.0 DEV. It might work with recent dev snapshots but as a general rule dev builds are not supported.
----------, May 20, 2021

Changes:
  • Fix CoreProtect integration
  • More relatable physics freeze
Please read:
This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.2.5, it won't work with any older version of WorldEdit. It might work with dev snapshots but as a general rule dev builds are not supported.
----------, May 11, 2021

Changes:
  • Fixed undo/redo after player re-login to the server
  • Less talkative injector
  • Change permissions before starting processing commands (if player has not AWE permissions no message will be executed)
Please read:
This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.2.0, it won't work with any older version of WorldEdit. It might work with dev snapshots but as a general rule dev builds are not supported.
----------, Feb 3, 2021

Changes:
  • Fixed WorldEdit 7.2.0-beta-04 compatibility
Please read:
This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.2.0-beta-04, it won't work with any older version of WorldEdit. It might work with dev snapshots but as a general rule dev builds are not supported.
----------, Sep 1, 2020

IMPORTANT:
In this version I (finally) added support for java 12+. The plugin was tested with java 8 all up to 14. It worked without any issues but please note that I'm testing on a bare-bone server (WE + AWE only) and it might not be compatible with all plugins when you use java 12+. I consider the support for java 12+ experimental/beta, therefore I still do not recommend it if its absolutely not needed. That said if you experience problems while running the plugin on java 12 send me a PM with the error and full server startup log.

Changes:

  • Fixed WorldEdit 7.2.0-beta-03 compatibility
  • Fixed raise and lower brush
Please read:
This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.2.0-beta-03, it won't work with any older version of WorldEdit. It might work with dev snapshots but as a general rule dev builds are not supported.
----------, Aug 22, 2020

IMPORTANT:
In this version I (finally) added support for java 12+. The plugin was tested with java 8 all up to 14. It worked without any issues but please note that I'm testing on a bare-bone server (WE + AWE only) and it might not be compatible with all plugins when you use java 12+. I consider the support for java 12+ experimental/beta, therefore I still do not recommend it if its absolutely not needed. That said if you experience problems while running the plugin on java 12 send me a PM with the error and full server startup log.

Changes:

  • WorldEdit 7.2.0-beta-02 compatibility
  • Fixed 3d biome support
  • Updated local session wrapper
  • Fix distr command
Please read:
This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.2.0-beta, it won't work with any older version of WorldEdit
----------, Jul 9, 2020

IMPORTANT:
In this version I (finally) added support for java 12+. The plugin was tested with java 8 all up to 14. It worked without any issues but please note that I'm testing on a bare-bone server (WE + AWE only) and it might not be compatible with all plugins when you use java 12+. I consider the support for java 12+ experimental/beta, therefore I still do not recommend it if its absolutely not needed. That said if you experience problems while running the plugin on java 12 send me a PM with the error and full server startup log.

Changes:

  • World Edit 7.2.0-beta compatibility
  • Biome chang serialization fix
  • Added new classes to class scanner black list
  • Fixed empty file undo
  • Add nbt strip support
  • Minor code cleanup
Please read:
This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.2.0-beta, it won't work with any older version of WorldEdit.
----------, Jun 28, 2020

IMPORTANT:
In this version I (finally) added support for java 12+. The plugin was tested with java 8 all up to 14. It worked without any issues but please note that I'm testing on a bare-bone server (WE + AWE only) and it might not be compatible with all plugins when you use java 12+. I consider the support for java 12+ experimental/beta, therefore I still do not recommend it if its absolutely not needed. That said if you experience problems while running the plugin on java 12 send me a PM with the error and full server startup log.

Changes:

  • Removed reflection (wherever possible)
  • Added safe reflection (where needed)
  • Added support for java 12+
  • More robust injector,
  • Fixed undo not working if invoked form another plugin,
  • More aggressive physics freeze,
  • Fixed setblock ignoring black list,
  • Fixed setting content of chests,
  • Other minor fixes,
  • Optimization of wrappers (should help with world guard issues)
  • Project cleanup
Please read:
This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.1.0, it won't work with any older version of WorldEdit. Because of the changes in WorldEdit 7.2.0-DEV this version won't work so don't even try it.
----------, May 30, 2020

Changes:
  • Fixed regen command
  • Fixed deadlock on chunk force load
  • Added option to cancel all operations for all users
  • Speedup of undo command
  • Speedup of redo command
Please read:
This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.1.0, it won't work with any older version of WorldEdit. Because of the changes in WorldEdit 7.2.0-DEV this version won't work so don't even try it.
----------, May 3, 2020

Changes:
  • Fixed minecraft 1.15.2 compatibility,
  • Fixed entity access when copying,
  • Fixed regen command
  • Fixed tracemask
  • Fixed convex selection
  • New message for canceled operations
  • Lot of optimizations
Please read:
This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.1.0, it won't work with any older version of WorldEdit. Because of the changes in WorldEdit 7.2.0-DEV this version won't work so don't even try it.
----------, Mar 15, 2020

Changes:
  • Support for WorldEdit 7.1.0-beta1
  • Support for Minecraft 1.15
  • Fixed disallowed black list for permission group load,
  • Fix undo null ptr,
  • Add better event handling error log,
  • Fix operation time calculation,
  • Fix block placing for infinite block amount,
  • Fix speed change command,
  • Added support to disable async for tools,
  • New configuration options:
    • Physics freeze blacklist customization
    • Class scanner blacklist customization
    • Number of average points for BPS calculation
  • Tools/Brushes
    • Initialize tools on session creation
    • Support for navigation wand
  • More robust injector
  • Fix error handling for task dispatcher
  • Fix configuration loading


Please read:
This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.1.0-beta1, it won't work with any older version of WorldEdit. It might work with latest dev builds but this is not guaranteed.
----------, Jan 3, 2020

Changes:
* fixed null pointer when using chunk batching
* restore support for WE 7.0.0

Please read:
This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4 and WE 6.1.7.3.

This version was build and tested against WorldEdit 7.0, it won't work with any older version of WorldEdit. It might work with latest dev builds but this is not guaranteed.

This version was tested on: Spigot/Paper 1.13.3/1.14.4.

Installation (upgrading from beta):
To update to the beta please:
* remove the old AWE
* install the new jar and restart the server.

Installation (upgrading from alpha or 3.5.4):
If this is the first time you install the 3.6 beta version please:
* remove AWE injector,
* remove the old AWE
* remove the plugins/asyncworldedit/plugins directory
* remove the plugins/asyncworldedit/installed file
* install the new jar and restart the server.
----------, Oct 31, 2019

Changelog:
  • fixed some operations not working in async
  • added compatibility for WE 7.0.1
  • fixed undo crashing
  • fixed move crashing
  • fixed copy crashing
  • added compatibility for WE 7.0.1
  • rewritten block get
  • fixed NBT data not copied (empty chest bug)
  • added progress bar for stage 1
  • speedup and optimization of clipboard copy
  • optimization of iterators

Please read:

This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4.

This version was build and tested against WorldEdit 7.0, it won't work with any older version of WorldEdit. It might work with latest dev builds but this is not guaranteed.

This version was tested on: Spigot/Paper 1.13.3/1.14.4.
----------, Sep 13, 2019

This release is designed to work on Minecraft (Spigot) 1.13+ it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4. It was build and tested against WorldEdit RC-3, it won't work with any older version of WorldEdit. It might work with latest dev builds but this is not guaranteed.

This version was tested on: Spigot 1.13.2, Spigot 1.14.1, Paper 1.13.2, Paper 1.14.1

Changes:
* fixed bug in class scanner causing server timeout
* added support for WorldEdit RC-3
* fixed compatibility bug for Paper,
* optimization of chunk loading for stage 1
* refactor of class injector
* fixed API compatibility with 1.14
* fixed potential dead lock in 1.13
* optimized large area/chunk edits
* Fixed multiple block change
* Fix undo file not found error
* Fix undo for running operations
* Fix player handling when quit and rejoin without cleaning the session
* Updated Local session compatibility
* Updated missing WE operations
* Optimized free memory check
* Optimized bock get
* Injector refactoring
----------, Jun 10, 2019

This release is a release candidate version for Minecraft (Spigot) 1.13, 1.13.1 , 1.13.2 it won't work on any older version of Minecraft. For Minecraft 1.12 and older please use old version 3.5.4

The version was built against WorldEdit v7.0.0-beta-05 (works with dev-4003) and won't work with any older build. It was tested on the latest spigot (MC: 1.13.2). As of now nightly/dev builds of WorldEdit won't be supported. Only beta and final releases of WorldEdit will be supported. That said the current was tested and works without any issues with WorldEdit dev build 4003.

Changes:

  • Support for WorldEdit beta-05
  • Final version of 1.13 API
  • Changed the plugin load procedure (should increase compatibility)
  • Rewrite of the injector to use at runtime code modification
  • Added dependency check when starting the plugin
  • Restore progress display plugins
  • Remove PlotMe fix
  • Compatibility fix for p2.
  • Fix ignoring P2 plot restriction on WE operations,
  • Fixed NullExtent support (P2)
  • Fixed undo cleanup time
  • Fixed debug mode
  • Minor refactor in logs
  • fix WorldEdit 3908-dd2fcba batching mode.
  • fix smooth brush
  • fixed clipboard injector
  • fixed bug in class scanner
  • fixed coreprotect integration issues
  • fixed error login bug
  • fixed error in undo message handling
  • fixed block serialization
  • fixed undo not working
  • optimized undo memory footprint and speed.
  • better schematic integration
  • added option to remove empty undo directories at startup
Warning: If you are using CoreProtect, please disable CoreProtect WorldEdit integration. To enable WorldEdit block change log using CoreProtect please install BlocksHub.

Installation (upgrading from 3.5.4):
If this is the first time you install the 3.6 version please:
  • remove AWE injector,
  • remove the old AWE
  • remove the plugins/asyncworldedit/plugins directory
  • remove the plugins/asyncworldedit/installed file
  • install the new jar and restart the server.
----------, May 18, 2019

This release was developed in association with Craftological (Spigot, PlanetMinecraft, Twitter)

  • Fixed paperspigot compatibility
  • Fixed version checker
  • Fix clipboard command
  • Added time for how long the WorldEdit player session is kept
  • Added time for how long the undo is kept
  • Added automatic undo cleanup
  • Added API to disable async mode for edit session
  • Added options to automatically disable async mode for API calls, console commands and unknown player commands.
  • Added support for restore
  • Added option to disable undo message
  • Added support for rail block cycling
  • Updated WorldEdit dependency
  • Updated Injector
----------, Jun 16, 2018

AsyncWorldEdit 3.4.11
----------, Apr 7, 2018

AsyncWorldEdit 3.4.11
----------, Apr 6, 2018

To get the jar go here

* fixed paperspigot compatibility
* added API to disable async mode for edit session
* added options to automatically disable async mode for API calls, console commands and unknown player commands.
----------, Mar 10, 2018

Changes:

  • Fixed version checker
  • Added time for how long the WorldEdit player session is kept
  • Added time for how long the undo is keept
  • Added automatic undo cleanup

To get the jar go here.
----------, Mar 4, 2018

EDIT: Broken link fix.

Happy New Year to everyone!

As promised in 2018 the AsyncWorldEdit will change. Starting from this version the premium version source code will be available to anyone and released here. There is one catch: you need to compile the source by yourself. I will also provide support only if you bought the premium version. To get the premium version go here: https://www.spigotmc.org/resources/asyncworldedit-premium.9661/
----------, Jan 6, 2018

Added support for Spigot/Bukkit 1.12
----------, Jun 16, 2017

Changes:
  • Updatet API to v2.0.4
  • Fixed MaxBlockChangeException handling
----------, Aug 27, 2016

Fixes:

  • Fixed detecting if fast action can be performed
  • Fixed WorldEdit operations that change the same operation twice
----------, Aug 5, 2016

It has been a long time but finally its here... a new update. I promised, and I always keep my promise.

Changes:
  • Updated to newest WorldEdit v6.1.2
  • Added support for BlocksHub v2.0
  • Loads of small fixes
Before you ask:
  1. Yes I will keep updating the free version
  2. Yes I will provide support for it
  3. No I will not add premium features to it
  4. No I will not support the dev builds of WorldEdit's (only dev bukkit releases)
  5. No I will not support sponge or other platforms
----------, Jul 14, 2016

As requested restoring the latest available version as the default download
----------, Aug 30, 2015

Changes:
  • Fixed AsyncWorldEditInjector accessing private classes

You need to install:
  • AsyncWorldEditInjector.jar (this release)
  • AsyncWorldEdit.jar (Release 2.2.1)
If you need PlotMe bridge or progress bar display go to release 2.2.0
----------, Jun 11, 2015

This update fixes reported task dispatcher freeze bug.

To update you need to put all the necessary files from AsyncWorldEdit release 2.2.0 and update the AsyncWorldEdit.jar to 2.2.1.
----------, May 11, 2015

THIS VERSION IS BROKEN DO NOT USE

The API update
This release contains mostly API work and some code cleanup.

Changes:
  • Fixed job cancel
  • Better logging of safe operation error
  • Extracted API classes and methods
  • Added support for pause
  • Extracted progress display to external plugins
Starting from this version I'm gonna publish only the jars that have changed.
----------, May 7, 2015

This update deals once and for all with the problem of PlotMe fix. From this version you need to install additional plugin for your PlotMe version that handles the PlotMe fix alongside the AsyncWorldEdit.
----------, Feb 10, 2015

Changes:
  • Fixed concurrent modification bug
  • Fixed typos
  • Updated to newest PlotMe-Core
  • Added handling of changing regions (//move -s and //stack -s)
----------, Feb 10, 2015

Fixed the issue where the task dispatcher stops responding.
----------, Jan 14, 2015

Changes:
  • Fixed entity creation handling
  • Fixed error handling during job processing
  • Added configuration options for force flush blocks number
  • Added dispatcher configuration validation
----------, Jan 8, 2015

Changes:
  • Added missing WorldEdit operations to default config
  • Changed ClassScanner filters
  • Fixed class scanning of operations even if the first (top most parent) parent was detected as "not async"

PLEASE UPDATE YOUR ASYNCED OPERATIONS LIST IN THE CONFIG!
----------, Jan 1, 2015

Changes:
  • Added forge/cauldron support
  • Better exception logging
  • Added support for PlotMe-Core
  • Added schematic async saving
  • Added CraftScripts async mode
  • Added disable/enable async mode for for schematic save/load and craftscripts
  • Added special debug output mode
  • Added support for entities in undo
  • Fixed undo not removing every block
  • Minor changes to default configuration
----------, Dec 31, 2014

Changes:
  • Added maximum time the dispatcher can perform tasks each run
  • Class scanner optimization
  • Minor changes to the default configuration
  • Added async schematic loading
----------, Dec 24, 2014

This build has only one change, it fixes a bug found in the class scanner (ref: github issues). This bug caused moving of large builds to fail.
----------, Oct 20, 2014

Finally new release (not release candidate!).

Statement
: Because of the recent events that took place in and around the Mincraft community, namely Microsoft buying Minecraft and the take-down notice I decided to change the license of AsyncWorldEdit. Therefore starting from this release I will use a custom license (based on BSD). The main concern was to make sure that AsyncWorldEdit will stay available for everyone free of charge, and that no one will by able to make a paid product out of it.

Important:
This release has a new configuration file there fore you need to regenerate it.

Changes:
  • New license (please read!)
  • Upgraded injector and wrapper classed to WorldEdit 6.0 build 3289-d8622fb (tested up to 3308-a564792)
  • Fixed region selections not working from commands
  • Fixed code permissions and documentation inconsistency
  • Fixed cancel job command not working
  • Added permission groups
  • Added 3 variants of configuration reload: all, configuration, permission groups (needed when player perms are changed!)
  • Added per permission group job limit
  • Added support for PlotMe 0.13g
  • Extracted all messages to external file (added support for translations!)
  • Use internal player representation instead of UUIDS
  • Removed metrics opt out from main configuration file (uses global opt out instead)
  • Changed how configuration reload works (it no longer clears all the queued jobs).
  • Some code cleanup
----------, Oct 12, 2014

Changes:
  • Updated to WorldEdit 3289-d8622fb
  • Use new Operations-Extent API instead of asyncing EditSession operations
  • Added few operations that ware not asynced
  • Updated the enabled operations list in the config file
----------, Sep 19, 2014

  • Updated to WorldEdit 3205-765d987 (tested on WorldEdit up to 3221-91d3292)
  • Use local player list instead of the server list
  • Changed how progress bar works
  • Some code cleanup
  • Added some API functions (check guthub changelog)
----------, Jul 11, 2014

Changes:
* fixed plotme mask handling
----------, Jul 2, 2014

Changes:
ADD: Added dynamic block placing speed
ADD: Added maximum time AWE can spend on placing blocks
ADD: Added block filtering before placing - ignore same blocks
ADD: Added ClassFactory ( needed by ClipboardCommands injector)
ADD: Added asynced clipboard copy
ADD: Added WaitFor class used to force sequence for some asynced operations (cut = copy + set(0))
FIX: Fixed tree/forest generation
FIX: Fixed injected blocks not bein queued
FIX: Fixed block get task not stopping correctly
FIX: Fixed paste not saving to undo
FIX: Fixed world regen not working in async
FIX: Fixed clipboard operations ignoring toggle off and disabled in config
----------, Jun 20, 2014

First release candidate for new WorldEdit API.

To install this build copy: AsyncWorldEdit.jar and AsyncWorldEditInjector.jar into your plugins folder.

To use this version you need one of the dev builds of WorldEdit.
This build was tested with WorldEdit 3132-36c02ae and 3165-75b9f3e.
This build is not compatible with the old WorldEdit API

Old version of the plugin for older versions of WorldEdit is available on project page on GitHub ( link).
----------, May 24, 2014

  • Fixed handling of asynchronous block get causing invalid chunk state exception
----------, May 14, 2014

* Fixed brush mask handling bug
* Added configuration option to turn off the barApi integration
----------, Apr 24, 2014

  • Updated wrapper classes to WorldEdit 5.6
  • Changed how the message about the AWE global queue limit reached is displayed
----------, Mar 6, 2014

I changed how AWE integrates with WorldEdit therefore you may get some errors on the console after it hooks into WE, this is 100% normal! I also changed the way synced block get works and added asynced regen.
----------, Feb 8, 2014

Migrated to GitHub API for version checking.
----------, Feb 4, 2014

Resource Information
Author:
----------
Total Downloads: 337,022
First Release: Feb 1, 2014
Last Update: Jan 17, 2022
Category: ---------------
All-Time Rating:
216 ratings
Find more info at github.com...
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