Hello again! I do not know how no one really tried to use cooldowns for a year. I had the implementation, but there was no way to actually set the cooldown with the configs. I do not know which side should I be surprised, you or me LMAO
 
 
PlaceholderAPI Implementation
 Now you can get the remaining cooldown of an potion for the person. I do not know if you need more than this, but if you do need, please let me know.
 
%aetherseeds_cooldown_potionid%: Gets the cooldown in 
seconds for specific potion on for whoever player that executes the placeholder.
 
 
Cooldowns
 Still a mystery to me how i forgot this. Anyways, newer versions should add a new line the messages.yml file once you start the server with updated version.
 messages.yml:
 
 
 
  Code (YAML):
 
 
 
  StillInCooldown
  : 
  "You are still in cooldown! Remaining seconds: %time%"
 
 
 You can add cooldown by directly adding cooldown line below deleteBottle.
 Example:
 
 
 
  Code (YAML):
 
 
 
  potions
  :
   
  # Drinkable potion example
  
   
  # potion id. Needs to be unique.
  
   drink:
  
     displayName
  : 
  "&cDrink"
  
     lore
  :
       - 
  "&5Drink potion attempt"
  
     
  # Will potion be splash or drinkable?
  
     isSplash
  : false
  
     
  # If it is drinkable, will it delete the bottle?
  
     deleteBottle
  : true
  
     
  # Cooldown in seconds.
  
     cooldown
  : 10
  
     data
  :
       
  # Potion type. Things like Speed, Strength etc...
  
       
  # Do not put prefixes like STRONG, LONG etc. Just put the plain old potion type and configure level/time below.
  
       
  # List: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/potion/PotionType.html
  
       potionType
  : 
  "STRENGTH"
  
       
  # This option is needed if you need to apply original potion effect.
  
       
  # For example if potion type is strength, strength effect will be applied with the commands.
  
       originalEffect
  : false
  
       
  # If you want to extend the potion time same as brewing, you can use this option.
  
       extended
  : false
  
       
  # If you want to upgrade the potion same as brewing (Level 2), you can use this option.
  
       upgraded
  : false
  
     particle
  :
       
  # Particle system.
  
       
  # List: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
  
       enabled
  : false
  
       type
  : 
  ""
  
       
  # Time in seconds.
  
       time
  : 200
  
       
  # Particle amount per second. You have to try and test this setting.
  
       amount
  : 20
  
     commands
  :
       
  # If it is splash, you can remove this line.
  
       drinkingCommands
  :
         - 
  "msg %player% ae"
  
       
  # If it is drinkable, you can remove this line.
  
       splashCommands
  :
         - 
  ""
  
       afterEffect
  :
         
  # After Effect feature.
  
         enabled
  : true
  
         
  # Time in seconds.
  
         time
  : 5
  
         commands
  :
           - 
  "give %player% diamond 5"
 
 
 The version is still unknown if it supports 1.21 fully (i could not test), so use it carefully if you use it on 1.21. Thank you.