A dynamic and realistic season system for Minecraft Survival. Eng & Esp Plug & Play
About this project / Sobre este proyecto
This plugin was born from a simple idea – and a lot of heart.
Recently, I lost my job, and thanks to that unexpected turn, I was able to dedicate myself full-time to building this during the holidays. It’s been a labor of love, and I hope you enjoy it as much as I’ve enjoyed creating it. If you’d like to support me while I look for work, that would mean the world. I’ll keep updating and improving Aeternum Seasons over time!
Este plugin nació de una idea sencilla… y mucho corazón.
Recientemente me quedé sin trabajo, y gracias a eso pude dedicarme de lleno a desarrollarlo durante las fechas navideñas. Ha sido un trabajo hecho con cariño, y espero que lo disfruten tanto como yo disfruté crearlo. Si quieren apoyarme mientras encuentro trabajo, ¡sería increíble! Seguiré actualizando y mejorando Aeternum Seasons con el tiempo.
donation: https://paypal.me/KinkinxD?locale.x=es_XC&country.x=MX
What is Aeternum Seasons?
Aeternum Seasons brings a cozy, Stardew-Valley-style year cycle to vanilla Minecraft –
without killing your TPS.
Watch your world slowly change through
Spring, Summer, Autumn and Winter:
- Biome colors shift smoothly
- Snow covers the ground in winter
- Autumn forests turn golden
- Sky and weather follow the season
All fully optimized and spread over time to avoid lag spikes.
❄️ Two Optional Adventure Realms
- Frost Realm – Glowstone portal. Blizzards, low visibility, frozen terrain, and icy mob variants that slow and freeze you.
- Heat / Infernal Realm – Nether Wart Block portal. Scorching heat, dangerous terrain, and fiery mobs that burn and hit harder.
Each realm has its own risks, atmosphere, and progression – turning your survival world into a mini adventure RPG, while still feeling vanilla-friendly.
✨ Features
- Dynamic, vanilla-style seasons: weather, sky, and biome tints react to the current season
- Autumn forests: taiga and birch leaves turn warm acacia-like colors in autumn
- Highly optimized: changes are spread across days to avoid lag spikes
- Two optional dimensions: Frost & Heat, with themed terrain and mob variants
- Fully configurable: toggle features, dimensions, weather rules, and more
- Plug & Play: for Paper / Spigot 1.21.x
- PlaceholderAPI support: for HUDs, scoreboards, menus, etc.
- Lang folder: currently supports English, Spanish, and Indonesian – want to help translate? Join the Discord!