Changelog:
- Changed: "config.yml"
- Added new option to "config.yml"
Please add the new option to the file "config.yml" or let the plugin regenerate it once by renaming or deleting the file.
Please make a backup before updating. This is not required in almost all cases, but should still be done once for security reasons.
Unfortunately the last hotfix (version 1.8.1) did not improve the problem on all servers. So the process was changed a bit and I really want to offer you a better performance for all servers.
By the change I made a new option available in the file "config.yml". The new option "SaveInterval" is there to decode how often player data is saved. The data is then transferred from the RAM to the file "playerData.yml".
The interval must be specified in seconds. In the standard configuration a value of 300 (300 seconds - 5 minutes) is given. Thus the player data are transferred every 5 minutes.
In addition, the data is automatically saved when the server is stopped. This is independent of the specified time.
Note:
If more than one player enters the server and accepts the rules within the specified time, then all players (for example all 12 players) are saved in the file. For this "fear", the time should not be too short.
At this point I would like to thank the servers and server owners who voluntarily tested and critically examined the development version.
So I wish you now much fun with the increased performance on your servers - but now really.
And remember.... The file "config.yml" has a new value, which has to be added.