Hey guys !
This is a small patch to get the plugin work on 1.18 with ModelEngine r2.3.1.
This include a new architecture, of course, considering the ModelEngine update :
- The models of the pet must now have a bone named tag_name if they want to be named. This bone is to be placed by the model creator. An example is given on the wiki of AdvancedPet here : (wiki link)
- Any model that doesn't own a bone named tag_name (which is imposed by AdvancedPet for simplicity purpose) won't get their name displayed (that's how ModelEngine seems to work now)
I'm currently working on some more interesting features to come : inventory in your pets, mounting minecraft mobs and control them, etc...
Meanwhile, stay tuned and take care of you lads !