Version 6.1.0 adds a bunch of cubecraft features, new messages, along with juicy bug fixes.
Updating language/translation files is required to prevent issues.
Additions: - Minecraft 1.20 is now supported.
- Added "You need
AMOUNT more
TOKEN to purchase this item!" message when trying to buy an item that you can't afford.
- Added "Congratulations, you win!" message that appears when you win the game.
- New death messages for various death causes. (Can be changed at config.yml)
- Number of kills are now shown in the tab list.
- - It can be disabled by setting config option "gameplay.show_kills" to "false".
- New config option "generator.enable_apss" which defaults to true. If set to "false", it disables APSS.
Changes: - Moved "database.useSSL" to "database.url" to allow more freedom with database options. This is converted automatically.
- Inventories are now cleared out when the game finishes.
- Void damage now bypasses invincibility.
- Ender Chests are now isolated for games.
- Command "/ew" will now only suggest sub-commands that the sender is allowed to use.
- Even more tweaks to End of Game Statistics:
- - Some statistics will now appear only if they are greater than zero.
- - Changed translation format to be even more customizable. (Now you can completely remove the stripes)
- Altered order of some messages to be more intuitive.
- Winner message now says the player name if the game is on solo mode.
- Team eliminated message no longer appears on solo mode.
- Setup GUI improvements:
- - Messages and components are now translatable.
- - Renamed various menus; 'Main' setup is now 'Basic' settings (and more...), to become more user-friendly.
- - Right clicking single location settings now teleports you to its position. (If set)
- APSS now requires minecraft version 1.16.4 or greater in order to work. (Due to spigot limitations for a fix)
- You can now leave empty "item_lore" translations without creating additional void lines.
- - A new empty translation has been added for the "Random Team" item lore description, due to the change above.
Removals: - An easter egg that allowed you to destroy eggs by shooting them with a crossbow. This was just for fun but it could affect gameplay if someone wanted to use crossbows on their server.
- Removed support for old "signs.yml" format.
Fixes: - Fixed generator inventory updating if other generator was upgraded. (Thanks MPK1)
- Fixed players being able to swap items hand from hand outside gameplay.
- Fixed items leaking from generators at sometimes. Items are now moved a bit more towards center than before to prevent this.
- Fixed TNTs and projectiles other than arrows not detecting the source player, allowing team mates to hurt each other and also not giving proper kill credit.
- Fixed shutting down a server not properly restoring data and saving stats for players present in active arenas.
- Fixed shop offer purchase not being fully canceled when the inventory was full, giving free items it the stack was not complete.
- Fixed being unable to pick items when the inventory was almost full with APSS enabled.
- Fixed death screen not being automatically skipped on final death and if the game still didn't end.
- Fixed spectators that join an active game not seeing the team of players playing at it.
- Several improvements regarding kill credit detection.
- Arena bounds start/end are now recalculated again, fixing an issue that could prevent players from placing blocks inside them.
- More minor fixes and optimizations.