[+] New Quests visibility evaluation system for the GUI. Quests are now hidden in the GUI by default, if they are already accepted or if the max-accepts for the quest is reached. It can be tweaked in the general.yml. There you can disable it, or also make it check for quest conditions or the cooldown.
[+] Added some more debug commands which might be helpful for some people (like /qa debug worldInfo)
[^] Greatly improve the way errors are handled. NotQuests no longer disables itself completely, preventing further errors.
[^] Enforce safe folder names for conversation create command