[+] Added Condition Objective. With that objective type, you can now use EVERY condition & variable as an objective! It will check periodically if the player fulfills the condition, which will complete the objective. And even better: With Placeholder Conditions now being usable as objectives, you now basically have unlimited objectives to choose from
[+] New, WIP Item System! You can now create items in /qa items which can be re-used everywhere. More advanced stuff like lore editing, item actions/conditions & custom model data will be added in future versions!
[+] New PlaceholderAPI Placeholders: %notquests_player_tag_TAGNAME% and %notquests_variable_VARIABLENAME%
[^] Remove bossbars when plugin shuts down (useful for serverutils or plugman reloads)
[!] Fix onObjectiveUnlock for Job and Towny Objectives which caused wrong Quest progress after plugin reloads. Also brings some API changes & improvements
[!]Create tags.yml file if you are updating the plugin from an older version and it didn't exist yet
[!]Fixed GUI error when using 'any' in a BreakBlocks objective