v2.0.0 - Huge internal updates - New command system - dynamic API - (Beta) conversation system
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Completely rewrote the entire command system. This adds brigadier support, more simplified commands by using flags, as well as completely dynamic commands.
If, for some reason, you need the old commands, you can access them using /notquestsadminold
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Dynamic everything. Objectives, Requirements, Rewards and Triggers are now registered completely dynamically. Now, I'll be able to add new features 1000x faster.
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Better API. Thanks to dynamic commands, objectives, requirements, rewards and triggers, you can now EASILY extend on those or add any objectives, requirements, rewards, or triggers yourself! I have also added multiple events which can be used via the API.
- Added a
journal item for your inventory, which can be enabled in the
general.yml
- Added
SlimefunResearchObjective (untested)
- A lot of random improvements and bug fixes which I didn't write down
- Added Vietnamese translation (thanks to VoChiDanh)
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[BETA] New conversation system. Conversations have to be created by editing a file, currently. To do that, go to the
notquests/conversations folder. Here is an example file:
https://pastebin.com/12C5vT1d
Current features of the conversation system:
- Unlimited participants/speaker
- Unlimited player options
- Participants reply based on player option chosen
- Can be attached to both NPCs and Armor Stands
- Each speaker can have multiple colors
It can be attached to both NPCs and Armor stands. More features to the conversation system, as well as a proper guide, will be added in the future.