Change Log: - Added permission to allow graves (GraveStonesPlus.AllowGrave, give by default) - Catch all block breaks (prevents certain cases of graves getting destroyed when it shouldn't) - Broken graves now stay stored, allows ability to restore broken graves (with all items and EXP saved) - Added commands /gravestonesplus AllBrokenGraves, /gravestonesplus AllBrokenGraves (player), /gravestonesplus AllGraves (player) - Added command to claim graves nearby, /gravestonesplus claimgrave