An overhauled version of ItemsXL has been released. The update includes entirely new formats for custom items, mobs and loot tables. Custom item stacks in hand and spawned mobs can now easily be registered with a single command (/ixl registerItem and /ixl registerMob) under an ID that allows the item to be referenced by it. A similar command to make loot tables in game (/ixl lootTable) has been added as well, but may be still a bit wonky since my GUI library is still WIP.
That means you can e.g. have a custom item from any plugin, put it in your hand slot, register it with /ixl ri MyItem and then use "MyItem" as if it were a Vanilla material in DungeonsXL and all other Caliburn/ItemsXL plugins.
This build updates DungeonsXL to work with these changes. (This is the build promised in Discord for the next few days, my tests worked better than expected.)
This also finally concludes the update to Minecraft 1.14+ (except for the chat color changes in 1.16).
- New features:
- Unsupported useNativeCitizensRegistry game rule that allows to spawn Citizens into the plugin's own registry. This may be more compatible with addons but bumps ID numbers endlessly.
- Removed features:
- Changes:
- Updated to Caliburn 1.0 RC 2 (IXL 0.6)