Just kidding, it still contains dozens of bugs.
Updating
You might want to let your players know that the /dxl play command works differently, now, in case you let them use it: The [dungeon/map] parameter has been removed. DungeonsXL will check automatically if the name parameter matchs a map or a dungeon.
The language files changed a bit; an updated version of the
French language file is available. I also added a file for
German translations, which is unglücklicherweise not finished at the moment.
Changelog
- New features:
- /dxl test now works in edit worlds
- Code changes:
- Recoded /dxl play command
- Recoded floor / finish system (should be more reliable now)
- Compiled against BRCommons 1.0.6
- Bugfixes:
- The console may now execute /dxl kick; dxl.kick node now works as it should
- Fixed some bugs with multi floor dungeons
- Fixed dungeon config initialization bug
- Fixed /dxl test command
- Game types without rewards now don't give rewards anymore
- ...and a few minor things