HuskTowns 2.5.4 adds an /admintown setlevel command, makes a range of bug fixes, and adds a few new API methods for developers.
- Added a new /admintown setlevel command to let administrators manually set the level of a town
- Usage: /admintown setlevel <town> <level> (where level is between 1 and the maximum configured level)
- Permission node:husktowns.command.admintown.setlevel
- The /town level command will now prompt you for confirmation with the cost needed to level-up before levelling up a town (#37)
- Added the next level cost to the town overview screen (it is shown when hovering over the town's current level) (#218)
- Added a new operation type: ENDER_PEARL_TELEPORT. This restricts the teleportation into claims using ender pearls or chorus fruit (#313)
- Right clicking a sign will now be restricted unless you have the block place permission, to prevent players from editing signs in claims (#321)
- Players will now be removed from town chat mode when leaving or being evicted from a town (#316)
- Fixed an issue where operation checks carried out for the PlaceholderAPI hook would occur verbosely, sending a chat message (#312)
- Fixed an issue where editing the town rules would sometimes not be possible occasions due to the rules map being generated with an immutable map (#311)
- Fixed an issue where the projectiles of shooting monsters could not damage players in claims (#315)
- Added Russian (ru-ru) locales, courtesy of ADAMADA8 (#309)
- API: Added various methods to highlight chunk(s) with particle effects (#319)
- API: Exposed methods for generating chat claim maps (#320)
To update, you should regenerate just your locale files. Thank you!