HuskTowns v2.1 adds the ability to /unclaim all of a town's chunks at once, adds some new config options and QoL, makes some locale improvements, and fixes various bugs.
- Added the ability for a town to unclaim all its chunks with /town unclaim all (#192)
- An equivalent command for administrators has also been added; /admintown unclaim <town> [all]
- Added a config option (towns.require_claim_adjacency) to require that town claims made be adjacent (#193)
- The display name of town rules is now localisable, courtesy of @WuzzyLV (#185)
- Added transaction reasons to the RedisEconomy hook, courtesy of @Emibergo02 (#187)
- Added a config option to automatically set the town spawn when the first claim is made, courtesy of @HookWoods (#191)
- Added Simplified Chinese (zh-cn) locales, courtesy of Wtq_
- Fixed an issue that prevented the town deeds menu from correctly showing the claim squares (#186)
- Fixed the version checker incorrectly reporting that a new version was available
- Fixed a NullPointerException that could occur when using the HuskHomes hook, courtesy of @Emibergo02 (#190)
To update, just drag+drop. You should
regenerate your config and messages files for this release.