-Slightly reduced Creeper Boss Damage
Harm 4 to players below 50hp (from harm 6)
Harm 10 to players above or equal to 50hp
Harm 20 to players above or equal to 100hp
(It should counter players with Aurelium Skills)
(
Creeper boss should remain OP! as it has OP loots!)
-Modified Tank Enchantment, if player has more than
40 health plus with a health scale of
20.0, their health resets back to
20.0.