NOTE: It was brought to my attention by
@Antrox that there's a rather annoying bug with gradients when using ProtcolLib v4.6.1 and InteractiveChat (
https://www.spigotmc.org/resources/...-chat-keywords-bungee-velocity-support.75870/). The bug is that a chat message is being displayed with a <chat=some weird code> after the message (and we've been trying to come to a fix for this for a couple of weeks now, which is the reason why I delayed this update). We believe the bug is caused by Paper's fairly new Adventure library. For the time being, I ask that if you encounter this bug (or something very similar to this), please
DO NOT report it to us as we don't know a fix to this at this time. We already notified ProtocolLib's team and we hope to bring a fix soon!
- Improved | If a player has no chat/name color, the %ucolor% color name placeholders will now display them as "None" instead of being blank.
- Fixed | Name formats weren't being displayed for the name color placeholders. Thanks, @LimitedGames for reporting it!
- Fixed | Wrong message section was used for error messages and menu size in the Name Color Selection GUI.
- Fixed | Name color lore for the main GUI was merged onto one line. Thanks, @IceSweets for reporting it!