Added archery/fighting.damage-based options to grant XP every time a player attacks per damage dealt instead of killing the mob:
WARNING: This still uses the values in sources_config.yml as the XP granted PER VANILLA DAMAGE for each type of mob
You should significantly lower and equalize the archery and fighting values in sources_config.yml if you want to keep the progression similar to before
These options are false by default
Added archery/fighting.spawner-multiplier options to change the XP gained from mobs spawned from spawners:
Set to 0 to disable XP from mob spawners; set to 1 to match regular mobs (1 by default)
The XP gained is the spawner-multiplier value multiplied by the XP a normal mob of that type would give
Added defense.allow-shield-blocking option to allow Defense XP gain when blocking a shield (false by default)
Added cocoa as a Farming XP source
Added %aureliumskills_mana_int% placeholder for the mana of a player rounded to an integer
Changes:
Updated id messages
Bug Fixes:
Fixed server crash with the Terraform mana ability when using VeinMiner
Added TerraformBlockBreakEvent called when blocks broken with Terraform
Fixed mana ability max level not being displayed in menus
Fixed default language not setting on case sensitive operating systems with locales that specify a country code
Fixed tridents giving both Fighting and Archery XP (now only gives Archery)