Added Instantaneous - Chance of instantly breaking blocks
Added Freerunner - Chance to ignore fall damage
Added Bolt - Chance of striking powerful lightning on your opponent
AddedIgnite - Chance to light hit block on fire
Added Cleave - Damage all entities around attacked entity
Added Carve - Heavily damage all entities around attacked entity
Added Dullness - Chance of giving your opponent weakness
Fixed Abrasion damaging leggings twice
Changed Target into enum and constructor now accepts array of multiple targets